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Racial Skills and Extra Notes
Etrian Odyssey V: Beyond the Myth

Racial Skills and Extra Notes

Explore Earthlain and Celestrian racial skills in Etrian Odyssey V: Beyond the Myth, detailing their base stats and skill effects.

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Explore Earthlain and Celestrian racial skills in Etrian Odyssey V: Beyond the Myth, detailing their base stats and skill effects.

Earthlain Base Stats

Earthlain characters have the following base stats at various levels:

  • Level 1: HP 61, TP 37, STR 16, INT 10, VIT 18, WIS 12, AGI 15, LUC 17
  • Level 10: HP 87, TP 52, STR 23, INT 15, VIT 26, WIS 17, AGI 22, LUC 26
  • Level 20: HP 116, TP 69, STR 32, INT 21, VIT 35, WIS 24, AGI 30, LUC 36
  • Level 30: HP 151, TP 89, STR 43, INT 28, VIT 46, WIS 32, AGI 40, LUC 49
  • Level 40: HP 187, TP 110, STR 53, INT 35, VIT 57, WIS 40, AGI 50, LUC 61
  • Level 50: HP 227, TP 134, STR 65, INT 43, VIT 70, WIS 49, AGI 62, LUC 76
  • Level 60: HP 269, TP 158, STR 78, INT 51, VIT 83, WIS 58, AGI 73, LUC 90
  • Level 70: HP 315, TP 185, STR 91, INT 61, VIT 98, WIS 69, AGI 87, LUC 107
  • Level 80: HP 363, TP 213, STR 106, INT 70, VIT 113, WIS 80, AGI 100, LUC 123
  • Level 90: HP 421, TP 247, STR 123, INT 82, VIT 131, WIS 93, AGI 117, LUC 144
  • Level 99: HP 474, TP 278, STR 139, INT 93, VIT 148, WIS 105, AGI 132, LUC 163

Earthlain Skills

  • Innate - Analyze (Union): Temporarily looks at enemy's info during a battle. Targets one enemy.
  • Double Attack (Union): Each participant deals damage based on their equipped weapon. If the initiator is in the back row, they cannot target a back-row enemy unless they have a ranged weapon. If the partner is in the back row with a melee weapon and the initiator targets a back-row enemy, the partner cannot attack. Can inflict ailments or binds at the start of battle when combined with Celestrian's _Hex_ or Therian's _Binding Force_. Targets one enemy with 2 participants.
  • Full Retreat (Union): Escapes from battle and returns the party to the last-used stairs or Geomagnetic Pole. Can be used even if the initiator has Leg Bind, but may fail if they have Paralysis. Unusable in boss and event-related battles. If successful, FOEs and certain objects also return to their original positions. Targets all allies with 3 participants.
  • Mana Heal (Union Heal): Restores TP by 3% of the target's maximum TP + 6. Targets all allies with 4 participants.
  • Level 1 - Blessing (Union Heal): Restores HP by 30% of the target's maximum HP + 15 at the end of the turn. Does not recover HP of allies who were dead at the start of the turn, even if revived. Recovery occurs before poison damage. If multiple Earthlains use this skill in the same turn, it activates only once. Targets all allies with 1 participant.
  • Gaia's Grace (Passive Heal): Has a 30% chance to restore TP by 5% of maximum TP + 1 when using an unmastered skill. Affects self.
  • Fishing (Gathering, Event): Enables the user to catch fish at fishing points. Does not activate if the user is incapacitated. Affects self.
  • Forage Skill (Gathering, Event): Enables the user to gather food at food points and slightly increases AGI. Required for the best results in several events. Affects self.
  • Level 5 - Resuscitate (Union Heal): Revives an ally with 1 HP. Targets one ally with 2 participants.
  • Sorting Skill (Other): Increases party inventory space by 5 and slightly increases VIT. Stacks for multiple learners. Effect persists even if the character is incapacitated. Affects only inventory slots, not food slots. Affects self.
  • Gathering Skill (Gathering): Enables the user to find rare materials at chopping, mining, and taking spots. Does not activate if the user is incapacitated. Affects self.
  • Animal Care (Event): Required to get the best result of several events. Affects self.
  • Level 10 - Tri-Shield (Union Support): Negates the first 3 damage instances to party members, including Wraiths, Bunkers, Turrets, Hawks, and Hounds, until the end of the turn. Does not prevent skills that only attempt to inflict ailments or binds. Targets all allies with 3 participants.
  • Nimble Arts (Passive): Increases binds resistance by 10%. Affects self.
  • Resilience (Passive): Increases ailments resistance by 10%. Affects self.
  • Bulwark (Passive): Increases physical DEF by 5%. Affects self.
  • Level 15 - Black Mist (Union Support): Lowers ailment and bind resistances by 100% until the end of the turn. Targets all enemies with 4 participants.
  • Bodybuilding (Passive): Slightly increases STR and VIT. Affects self.
  • Cardio (Passive): Slightly increases AGI and LUC. Affects self.
  • Talent (Passive): Slightly increases INT and WIS. Affects self.
  • Level 20 - Determination (Union Support): Nullifies all ailments and binds, and has a 50% chance to endure a fatal blow with 1 HP until the end of the turn. The chance of enduring damage decreases by 10% for each activation. Targets all allies with 5 participants.
  • Gaia's Gift (Passive Heal): Has a 30% chance to restore TP by 5% of maximum TP + 1 when using a mastered skill. Affects self.
  • Anatomy (Other): Slightly increases enemy drop rates and slightly increases INT. Stacks for multiple learners. Affects self.
  • Gourmet (Other): Doubles the restoration power of food. Affects self.

Celestrian Base Stats

Celestrian characters have the following base stats at various levels:

  • Level 1: HP 47, TP 61, STR 12, INT 20, VIT 8, WIS 17, AGI 11, LUC 15
  • Level 10: HP 66, TP 86, STR 17, INT 28, VIT 13, WIS 24, AGI 16, LUC 22
  • Level 20: HP 88, TP 114, STR 24, INT 37, VIT 18, WIS 32, AGI 22, LUC 31
  • Level 30: HP 114, TP 148, STR 31, INT 49, VIT 25, WIS 42, AGI 29, LUC 42
  • Level 40: HP 141, TP 182, STR 39, INT 60, VIT 32, WIS 52, AGI 36, LUC 52
  • Level 50: HP 171, TP 221, STR 48, INT 73, VIT 40, WIS 63, AGI 44, LUC 64
  • Level 60: HP 202, TP 260, STR 57, INT 86, VIT 48, WIS 75, AGI 53, LUC 77
  • Level 70: HP 237, TP 305, STR 68, INT 101, VIT 57, WIS 88, AGI 62, LUC 90
  • Level 80: HP 273, TP 351, STR 78, INT 116, VIT 67, WIS 101, AGI 72, LUC 105
  • Level 90: HP 316, TP 406, STR 91, INT 135, VIT 78, WIS 118, AGI 84, LUC 122
  • Level 99: HP 356, TP 457, STR 103, INT 152, VIT 89, WIS 133, AGI 95, LUC 138

Celestrian Skills

  • Innate - Analyze (Union): Temporarily looks at enemy's info during a battle. Targets one enemy.
  • Double Attack (Union): Each participant deals damage based on their equipped weapon. If the initiator is in the back row, they cannot target a back-row enemy unless they have a ranged weapon. If the partner is in the back row with a melee weapon and the initiator targets a back-row enemy, the partner cannot attack. Can inflict ailments or binds at the start of battle when combined with Celestrian's _Hex_ or Therian's _Binding Force_. Targets one enemy with 2 participants.
Tips
  • Earthlain characters have higher HP, VIT, and STR, making them suitable for frontline combat and tanking.
  • Celestrian characters have higher TP, INT, and WIS, excelling in magic-based roles and support.
  • Skills like Earthlain's _Blessing_ and _Gaia's Grace_ offer consistent HP and TP recovery, while _Tri-Shield_ and _Determination_ provide strong defensive utility.
  • Celestrian's _Double Attack_ can be a powerful offensive tool when combined with other race's debuffs.
  • Gathering skills like _Fishing_, _Forage Skill_, and _Gathering Skill_ are crucial for resource acquisition and event progression.

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