Skip to content
Guilty Gear Xrd REV 2

Guilty Gear Xrd REV 2

By ···10 min read·Multi-source verified
1 reading this guide  

Welcome to Guilty Gear Xrd REV 2, a high-octane 2D brawler set against a backdrop of apocalypse. Developed by Aksys Games and released in 2017 for PlayStation 4, this game throws you into intense one-on-one fights where mastering fundamental controls and advanced mechanics like Roman Cancels is key to survival. Whether you're drawn to the deep story mode or the thrill of competitive play, REV 2 offers a robust fighting experience.

This guide is your roadmap to conquering every aspect of Guilty Gear Xrd REV 2. We'll help you navigate the UI, choose your main character, and fully utilize every in-game mechanic. Dive into strategies for the challenging M.O.M. mode, understand character archetypes, and learn how to overcome tough opponents like Ariels. Plus, we'll show you how to unlock all the unique Arcade Mode episode openings for each character, viewable in the Gallery.

Basic Controls

Learn the basic controls for Guilty Gear Xrd REV 2, including button functions like Punch, Kick, Slash, and Heavy Slash. Understand default controller mapping.

Note: These are the default controls, assuming that you're using a Dualshock 3 controller instead of a fight stick. The game will let you reconfigure the button mapping accordingly.

Button Functions:

  • Square: Punch (P)
  • X: Kick (K)
  • Triangle: Slash (S)
  • Circle: Heavy Slash (HS)
  • R1: Dust Attack (D)
  • R2: Taunt/Use Skill*
  • L1: Punch + Kick + Slash
  • L2: Dust + Heavy Slash
  • Start: Display Pause Menu
  • Select: Return To Default
Tips
  • The R2 button's ability to Use Skill is available only in M.O.M. Mode.
  • You can reconfigure the button mapping to suit your preferences.

Keypad And Directional Terminology

Learn Guilty Gear Xrd REV 2 keypad and directional terminology, including how movelists use number pad shorthand for inputs like 214 + Punch.

The movelist will use the number pad shorthand to represent moves. The directional inputs are as follows:

  • 7 represents Up-Back
  • 8 represents Jump (Up)
  • 9 represents Up-Forward
  • 4 represents Back
  • 5 represents Neutral
  • 6 represents Forward
  • 1 represents Down-Back
  • 2 represents Crouch (Down)
  • 3 represents Down-Forward

For example, 214 + Punch can be written as Down, Down-Back, Back + Punch, or Quarter-Circle Back + Punch.

Sol Badguy

Learn Sol Badguy's strengths, weaknesses, and key moves in Guilty Gear Xrd REV 2. Get a handle on his powerful offense and how to manage his Dragon Install.

Sol Badguy is basically the Ryu of the Guilty Gear universe, but imagine if Ryu could punch fire, live for centuries, and transform into a dragon-like creature capable of tearing the world apart. Seriously though, he's got a super well-rounded moveset that's useful in pretty much any situation. Plus, his damage output is just ridiculous; the Dragon Install version of his Volcanic Viper is absolutely something you do NOT want to get hit by.

If Sol has any real weaknesses, it's his ranged game. If you're good at keeping opponents at a distance, you can probably pick him apart pretty easily. Also, his combo mix-ups are pretty simple compared to characters like Chipp or Ramlethal. If you know what's coming, defending against him isn't too tough. And hey, don't just randomly throw out Dragon Install without a plan! It makes Sol way more powerful for a few seconds, but he'll burn through all his Tension and leave himself completely wide open for a full second afterward. But honestly, when your moves hit like a truck without even needing Tension, the fight might be over before that even matters.

If you're new to Guilty Gear Xrd REV 2, Sol is a great character to start with to get a feel for the combat mechanics. But don't stop there – keep exploring and try out the other characters too!

Sol Badguy Moveset

Here's a look at Sol's key moves and how to pull them off:

Move NameKeypad Motion
Gunflame236 + P
Gunflame (Feint)214 + P
Volcanic Viper6236 + S Or HS (Mid-air OK.)
Knockdown214 + K during Volcanic Viper
Bandit Revolver236 + K (Mid-air OK.)
Bandit Bringer236 + K (Hold)
Break214 + K in mid-air
Wild Throw6236 + K near opponent
Riot Stamp214 + K
Ground Viper214 + S (Repeatedly press Forward, Back, and various attack buttons to increase number of hits.)
Fafnir41236 + HS
P.B.B.6236 + K in midair. (Can only be performed during Dragon Install.)
Overdrive: Tyrant Rave ver.Beta632146 + HS (Consumes 50% Tension)
Overdrive: Dragon Install214214 + HS (Consumes 50% Tension. Mid-air OK.)
Instant Kill: Branding Breach236236 + HS in Instant Kill Stance.

Ky Kiske

Learn Ky Kiske's moveset, including Stun Edge, Grinders, and Overdrives, to dominate in Guilty Gear Xrd REV 2. Your guide to playing Ky effectively.

Alright, let's talk about Ky Kiske in Guilty Gear Xrd REV 2. He's got this cool, versatile playstyle that's great for pretty much any situation. Think of him as the all-rounder with a bit of a zoning game. His sword might look like it has a good reach, but a lot of his real power comes from mixing that swordplay with his projectiles. You'll be using his signature move, Stun Edge, a lot, and in this game, he's got this awesome new trick with Grinders that can really power up his projectiles and open up some nasty combo routes. You'll see a huge difference when you fire a regular Stun Edge versus one that's gone through a Grinder – it's pretty wild!

Oh, and if you manage to knock Ky down enough times or land an Instant Kill on him, you'll get to see his hair come loose. It's a neat little visual flair!

Here's a breakdown of his key moves:

Move NameKeypad Motion
Command Normal 16 + K
Command Normal 23 + HS
Stun Edge236 + S
Stun Edge Charge Attack236 + HS
Aerial Stun Edge236 + S or HS in mid-air
Stun Dipper236 + K
Greed Sever214 + K
Vapor Thrust6236 + S or HS (Air OK.)
Split Ciel236 + D Generates a Grinder.
Durandal CallGenerate a Grinder using Standing D or Aerial D. Projectiles fired through the Grinders will be enhanced.
Overdrive: Ride the Lightning632146 + HS (Air OK) (Consumes 50% Tension.)
Overdrive: Sacred Edge236236 + P (Consumes 50% Tension.)
Instant Kill: Rising Force236236 + HS in Instant Kill Stance.

Similar guides you might like

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content