Explore May's unique playstyle in Guilty Gear Xrd REV 2. Learn her command normals, dolphin attacks, and powerful Overdrives to dominate the mid-range.
May is a character in Guilty Gear Xrd REV 2 whose moveset focuses on controlling the area between herself and the opponent using summoned dolphins and beach balls. While strong at mid-range, her defensive options are limited.
May's Moves:
| Move Name | Keypad Motion |
|---|---|
| Command Normal 1 | 6 + K |
| Command Normal 2 | 3 + K |
| Command Normal 3 | 2 + HS in mid-air. |
| Mr. Dolphin Horizontal | 4 (Hold) 6 + S or HS |
| Mr. Dolphin Vertical | 2 (Hold) 8 + S or HS |
| Overhead Kiss | 632146 + K close to opponent. |
| Applause For The Victim | 41236 + P or K or S or HS (If May touches the dolphin in mid-air, she will ride it. Adjust the timing of the dolphin's appearance by holding the attack button down.) |
| Don't Miss It | 214 P or K (While in mid-air and close to the ball, jump off the ball by pressing 2) |
| Ensenga? | 41236 + HS in mid-air. |
| Overdrive: Great Yamada Attack | 236236 + S (Consumes 50% Tension.) |
| Overdrive: Ultimate Whiner | 63214 + HS (Consumes 50% Tension.) |
| Overdrive: Ultimate Spinning Whirlwind | 63214 + S (Consumes 50% Tension.) |
| Overdrive: Deluxe Goshogawara Bomber | P during Ultimate Spinning Whirlwind |
| Instant Kill: And Then She Said...Farewell! | 236236 + HS in Instant Kill Stance. |
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