Master blocking and dodging in I Hate This Place! Learn about the different dummies like the Blocking Dummy and Dodging Dummy to perfect your defensive skills and survive any encounter.
Alright, let's talk about keeping yourself in one piece in I Hate This Place. While the game doesn't have a direct 'block' or 'dodge' button like some others, understanding how to avoid damage is crucial. The closest we get to practicing these skills is with the various dummies found throughout the game. Think of these dummies as your sparring partners. They each have unique traits that let you test different aspects of combat. All dummies automatically heal to full health when they drop below 10 HP, except for the Dodging Dummy when hit by certain undodgeable attacks. ### Blocking Dummy This dummy is all about defense. It'll block your hits consistently. You can break its guard with an LMB combo, but as soon as it lands, it's right back to blocking everything. It has no mana, but it can block even when downed. With about 600 defense, your attacks won't do much damage. Honestly, it's pretty much useless for actual training, but it shows you what a persistent block looks like. ### Perfect Blocking Dummy (Removed) This one used to be in the game, and as the name suggests, it would perfect block all your attacks. You couldn't hit it at all. Good thing it's gone, right? ### Dodging Dummy This dummy is self-explanatory – it dodges your attacks. Unlike auto-dodging characters, you can't wear it down. The only way to land a hit is with specific undodgeable attacks, like GoH's 3, which brings it to -11 HP and stops it from regenerating. It can't dodge everything, though; Cross's Knives 4, for example, will still hit it. It's mainly useful for gaining time gauge as Sakuya, or for testing those specific undodgeable moves. ### Other Dummies to Consider While not directly about blocking or dodging, other dummies can help you understand combat mechanics: * 250 Defense Dummy: Has 250 defense and full stamina. Great for testing how much damage your combos do against tanky characters. * 150 Defense Dummy: Has 150 defense and full stamina. Use this to see how your combos fare against characters with average health. * Attack Dummy: The weakest dummy with 1 defense. Good for basic combo practice. * Hateball Defense Dummy: Has the same defense as the Hate Ball, useful for testing attacks that can break it. * Half Stamina Dummy: Has half stamina, making it take longer to recover from knockback. Good for practicing combos that work with limited stamina. * No Stamina Dummy: Has no stamina, meaning recovery from knockback takes a very long time. Ideal for testing combos when stamina isn't a factor. Remember, while these dummies are helpful for practice, the real challenge is applying what you learn against actual enemies. Keep an eye on their attack patterns, and you'll be dodging and weaving like a pro in no time!100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content