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Part 4
Mafia II

Part 4

Complete walkthrough for Part 4 of Mafia II, guiding you through missions, combat, and finding all hidden Playboy Playmates. Includes Chapter Five and Six details.

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Complete walkthrough for Part 4 of Mafia II, guiding you through missions, combat, and finding all hidden Playboy Playmates. Includes Chapter Five and Six details.

Walkthrough
  1. 1
    In the bookstore, take cover at the counter, shoot Irish thugs, and grab PLAYBOY PLAYMATE #9 from a box after the stairs.
  2. 2
    Continue upstairs, go left towards the doors, and pick up PLAYBOY PLAYMATE #2 from the floor to the right.
  3. 3
    Catch up with Joe and guard him from police until he opens the next door.
  4. 4
    On the roof, take cover and takedown pursuing cops. After three are dead, approach the ledge.
  5. 5
    Follow Joe across the platform, take cover on the low wall, and fire at police on the next rooftop.
  6. 6
    Move with Joe to the next area and engage more police.
  7. 7
    Through the next door, grab PLAYBOY PLAYMATE #8 next to a shelf, then follow Joe down the fire escape.
  8. 8
    Once wanted by police, avoid them and go to the nearest clothing store.
  9. 9
    Reach Joe's apartment building, go down the stairs towards the gate, and get PLAYBOY PLAYMATE #7 from the floor.
  10. 10
    Chapter Five: The Buzzsaw - Get dressed and leave Joe's apartment. Speak with the girl, then the guy. Fight him.
  11. 11
    Drive to Freddy's to meet Joe. After the scene, drive to Harry's Shop (red blip) to get the MG-42.
  12. 12
    Load the MG-42 into the van and drive carefully to the next marker, using the speed limiter if needed.
  13. 13
    After the scene, use the MG-42 to kill everyone on the road, aiming for gas tanks.
  14. 14
    Disarm the MG-42 and follow Henry and Joe to the stairs. Go up and get PLAYBOY PLAYMATE #11 from the floor next to a door.
  15. 15
    Go back down and kill remaining henchmen on the road. Grab their dropped weapons.
  16. 16
    Move across the street to the distillery and kick in the door. Take cover by the stairs and shoot henchmen behind crates and pillars.
  17. 17
    Move forward with Joe and Henry, avoiding molotovs. Kill enemies behind pillars and on stairs.
  18. 18
    Enter the office on the left and get PLAYBOY PLAYMATE #10 from the shelf next to lockers.
  19. 19
    Continue up the stairs, kill the last enemy, and grab cover. Use cover on either side to advance and kill guards.
  20. 20
    Take cover near the elevator and kill enemies inside. Take the elevator up.
  21. 21
    Immediately take cover to the left, avoiding the warehouse door. Flank enemies using the blue mandoor to the left while Joe and Henry engage them.
  22. 22
    Grab enemy weapons and move forward. Kill the enemy on the stairs, then take cover behind crates.
  23. 23
    Watch for another guard in this area and move forward to trigger a cutscene.
  24. 24
    After the scene, get PLAYBOY PLAYMATE #12 next to wood chairs to your right and exit the distillery.
  25. 25
    As the building shakes, watch for two henchmen from the next door. Take cover in the next room and kill the third henchman.
  26. 26
    Turn around and go down the stairs. Move to the door and outside.
  27. 27
    Drive through two fences and follow the red marker to your destination, losing the police.
  28. 28
    Optionally, visit the bodyshop (icon at the end of the bridge) to change plates if not being chased.
  29. 29
    Drive to El Greco's before Henry's timer runs out. Then drive to Mamma's apartment to meet Francesca.
  30. 30
    Chapter Six: Time Well Spent - Walk with the guard down the hall and up to your cell, then use the bed.
  31. 31
    In the yard, go to the bleachers to the right and grab PLAYBOY PLAYMATE #13 near a sleeping prisoner.
  32. 32
    Walk across the basketball court towards the shed. Between the fence and shed, get PLAYBOY PLAYMATE #14 from the ground.
  33. 33
    Approach the old man playing chess. Fight Brian O'Neil; dodge his attacks and hit him after he swings.
  34. 34
    Follow the fighting tutorial with your sparring partner. You can practice more or leave the gym.
  35. 35
    You'll be interrupted and start another fight. Use counterattacks to tire and defeat your opponent.
  36. 36
    Follow the prison guard to the laundry room for another fight. Use previously learned moves to win.
  37. 37
    After the fight, look for PLAYBOY PLAYMATE #15 on one of the machines.
  38. 38
    Follow the guard to clean urinals several times, then take a shower.
  39. 39
    In the shower, fight more prisoners one by one.
  40. 40
    Fight Brian O'Neil again. Use finishing moves. When he draws a knife, a scene will begin, ending the chapter.
Tips
  • Aim for gas tanks when using the MG-42 for quick enemy elimination.
  • Grab dropped weapons from henchmen to make subsequent fights easier.
  • Use flanking maneuvers, like the blue mandoor, to gain an advantage against enemies.
  • If being chased by police, consider visiting a bodyshop to change your license plates.
  • When fighting Brian O'Neil, focus on dodging his attacks and striking during his openings.
  • Use counterattacks effectively in hand-to-hand combat to wear down opponents.
  • Playboy Playmate #9
  • Playboy Playmate #2
  • Playboy Playmate #8
  • Playboy Playmate #7
  • Playboy Playmate #11
  • Playboy Playmate #10
  • Playboy Playmate #12
  • Playboy Playmate #13
  • Playboy Playmate #14
  • Playboy Playmate #15

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