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Part 6
Mafia II

Part 6

Follow our detailed walkthrough for Mafia II Part 6, covering objectives, collectibles, and combat strategies to help you progress through the game.

By ···10 min read·Multi-source verified
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Follow our detailed walkthrough for Mafia II Part 6, covering objectives, collectibles, and combat strategies to help you progress through the game.

Walkthrough
  1. 1
    Start in Villa Scaletta on June 15th, 1951. Get clothes and go to Joe's apartment.
  2. 2
    Take a car to the Empire Arms Hotel. Enter through an open door to the left of the locked garage.
  3. 3
    Inside, turn right into the laundry hall. Go through the door under the "stairs" sign, then the next door ahead.
  4. 4
    Go through the open door next to the guard and grab PLAYBOY PLAYMATE #25 from the desk.
  5. 5
    Backtrack to the exit and the closed garage door.
  6. 6
    When Joe arrives, go to the next room to change into uniforms.
  7. 7
    Take the elevator to the 18th floor.
  8. 8
    Exit the elevator and walk down the hall to the conference room (marked by a red blip).
  9. 9
    Walk with Joe to the window to cut a hole.
  10. 10
    After the guard returns, walk to the stain and start scrubbing it.
  11. 11
    Follow Joe back down the hall, avoiding recognition.
  12. 12
    At the stairs, go down to get PLAYBOY PLAYMATE #27 at the bottom.
  13. 13
    Go back up and follow Joe to the roof.
  14. 14
    Take cover and eliminate enemies on the top level (Tommy Guns) and your level (pistols).
  15. 15
    Move to the top level and take cover as more enemies attack.
  16. 16
    Walk to the platform and take PLAYBOY PLAYMATE #26 next to the railing.
  17. 17
    Hit the switch to bring up the lift.
  18. 18
    Take the lift down to the 18th floor conference room.
  19. 19
    Use the squeegee to clean the window while Joe connects wires.
  20. 20
    After the explosion, kill remaining henchmen in the conference room and move to the bar.
  21. 21
    Use the bar for cover and shoot enemies.
  22. 22
    Move forward, pick up weapons and ammo.
  23. 23
    Kick in the left door and clear enemies, then proceed down the hall.
  24. 24
    An enemy will block the hall with a molotov; move to the next hall over.
  25. 25
    Wait at the elevator and take it to the ground floor.
  26. 26
    Take down the enemy immediately upon exiting the elevator.
  27. 27
    Move to the open doors on the right. Take cover and eliminate the enemy on the platform above and behind the press.
  28. 28
    Move left, take cover behind lockers, and watch for enemies above and in the hall.
  29. 29
    Take cover at the doorway again. Use a molotov or shoot enemies in the room.
  30. 30
    Move forward to the garage when clear.
  31. 31
    Chase the two cars. Follow the larger one marked on your map when they split up.
  32. 32
    Ram Clemente's car before the underpass.
  33. 33
    Return to your place and find PLAYBOY PLAYMATE #48 on the bathroom floor next to the tub.
  34. 34
    Start Chapter Eleven: A Friend of Ours on July 27th, 1951, in Villa Scaletta.
  35. 35
    Take Henry's car to The Maltese Faction.
  36. 36
    After the scene, steal a car and drive to Leo's place in Highbrooke.
  37. 37
    Go through the front door of Leo's place.
  38. 38
    Turn around and walk along the window to get PLAYBOY PLAYMATE #47 from the windowsill.
  39. 39
    Go through the door in front of you to the bedroom, then the door to the right.
  40. 40
    Take the next door to your left to the bathroom and pick up PLAYBOY PLAYMATE #29 from the basket.
  41. 41
    Face the laundry hamper, use the indicated button to grab the sheets.
  42. 42
    After driving Leo to the bus station, head home.
  43. 43
    Drive to Eric's location (red blip).
  44. 44
    Head up the stairs to an open door, then across the hall to another door.
  45. 45
    Open it and grab PLAYBOY PLAYMATE #28 between the passed out guys' legs.
  46. 46
    Go back and walk through the party to the kitchen to confront Eric.
  47. 47
    Leave the apartment and head home. Answer the phone and sleep.
  48. 48
    Escape out your bedroom window. Choose to fight the Irish mobster for his gun or sprint to steal a car.
  49. 49
    After the getaway, go to Joe's apartment and find PLAYBOY PLAYMATE #49 next to his new bed.
  50. 50
    If health is low, grab a sandwich from Joe's kitchen.
  51. 51
    Drive to the red marker on your map and kick in the front door.
  52. 52
    After the scene, take cover and shoot enemies in the bar.
  53. 53
    Once the room is clear, rob the cash register and restock weapons/ammo.
  54. 54
    Go through the swinging doors behind the bar and get PLAYBOY PLAYMATE #30 on the floor at the end of the hall.
  55. 55
    Go down the hall across the bar and through the door to the left outside.
  56. 56
    Use an automatic weapon to shoot Mickey's car's gas tank to blow it up before he gets away. If missed, chase him with Joe.
  57. 57
    Drive to Joe's place after the job is done.
Tips
  • Use cover extensively during shootouts, especially on the roof and in the bar.
  • Pick up dropped weapons and ammo whenever possible, as your clip size is small.
  • Be mindful of enemies with Tommy Guns on higher levels and those with pistols on your level.
  • Use molotovs strategically to clear rooms or flush out enemies.
  • When chasing cars, focus on ramming the target vehicle to disable it.
  • PLAYBOY PLAYMATE #25
  • PLAYBOY PLAYMATE #27
  • PLAYBOY PLAYMATE #26
  • PLAYBOY PLAYMATE #48
  • PLAYBOY PLAYMATE #47
  • PLAYBOY PLAYMATE #29
  • PLAYBOY PLAYMATE #28
  • PLAYBOY PLAYMATE #49
  • PLAYBOY PLAYMATE #30

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