Unite with Marvel's mightiest in Marvel Rivals to reclaim Midtown from the undead horde. Find and defeat the Queen of the Dead in this PvE event mode.
Under Khonshu's watchful eye, unite with Marvel's mightiest to reclaim Midtown from the undead horde. Your mission: Find the Queen of the Dead and defeat her evil once and for all!
Marvel Zombies was an Event Game Mode during Season 4.5 from 10/23/25 to 1/16/26. This Event features a unique Event Game Mode, called Zombie Mode, being the first-ever PvE mode in Marvel Rivals. Up to four players fight against hordes of zombies and try to defeat The Queen of the Dead. Play as Thor, The Punisher, Magik, Blade, and Jeff the Land Shark with some modified and new abilities.
Note: Due to performance limitations, this mode is not available for PlayStation 4 players.
Overview
There are five playable heroes in Marvel Zombies mode. Duplicate heroes can be used.
Heroes
- Blade
- Jeff the Land Shark
- Magik
- Punisher
- Thor
Standard Abilities
Most of the heroes received some minor tweaks to their abilities for this event. Additionally, no team-up abilities are available.
- Blade - No changes
- Jeff the Land Shark - It's Jeff! only swallows enemies, not allies, and does not leave behind the healing water zone. Hidden Undertow (aka Hide and Seek) will damage and launch enemies in Jeff's path. Vitality Bubble (aka Healing Bubble) can only be picked up by Jeff. Reviving Current (New) passively converts a portion of damage dealt into healing, with any excess healing becoming bonus health.
- Magik - Limbo's Might passive ability is not present on the ability list but appears to still be present.
- Thor - Electric Vitality (New) passively converts a portion of damage dealt into healing, with any excess healing becoming bonus health.
- The Punisher - Warriors Gaze passive ability is removed. Crisis Recovery (New) passively converts a portion of damage dealt into healing, with any excess healing becoming bonus health.
Map
- Marvel Zombies: Midtown
Difficulties
- Normal
- Hard
- Extreme
- Nightmare I-IV
Missions
All of the "First Clear" missions were available from the start of the event. "Solo clear" missions were introduced on 11/6, with missions to beat Nightmare III and IV as each hero. All of the missions are available until the end of the event. The first mission, which refreshes daily for logging in, gives 3 Holy Ankhs. Holy Ankhs can be used to revive yourself when the whole team has been defeated. Lanterns are included in some of the rewards, which are used in the Voyage to Astonish Event.
List of Missions
| MISSION | REWARD | MISSION | REWARD |
| Log in to the game Refreshes daily at 9 AM UTC | 3 Holy Ankhs | First Clear: Marvel Zombies: Normal | Marvel Zombies [Spray] 100 Units |
| First Clear: Marvel Zombies: Hard | 100 Units | First Clear: Marvel Zombies: Extreme | 100 Units |
| First Clear: Marvel Zombies: Nightmare I | 100 Units | First Clear: Marvel Zombies: Nightmare II | Undead Nightmare [Title] 1 Lantern |
| First Clear: Marvel Zombies: Nightmare III | Zombies' End [Title] 1 Lantern | First Clear: Marvel Zombies: Nightmare IV | Queenslayer [Title] 1 Lantern |
| Solo clear Marvel Zombies: Nightmare III as The Punisher | Undead Demolisher [Title] | Solo clear Marvel Zombies: Nightmare III as Magik | Undead Reaper [Title] |
| Solo clear Marvel Zombies: Nightmare III as Thor | Undead Crusher [Title] | Solo clear Marvel Zombies: Nightmare III as Blade | Undead Hunter [Title] |
| Solo clear Marvel Zombies: Nightmare III as Jeff the Land Shark | Undead Predator [Title] | Solo clear Marvel Zombies: Nightmare IV as The Punisher | Endless Arsenal [Title] 100 Units |
| Solo clear Marvel Zombies: Nightmare IV as Magik | Queen of Limbo [Title] 100 Units |
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