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Part 7
Ninja Gaiden 3

Part 7

Complete Ninja Gaiden 3 Part 7 walkthrough covering wall climbing, fighting cybernetic zombies, and defeating the armless monster.

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Complete Ninja Gaiden 3 Part 7 walkthrough covering wall climbing, fighting cybernetic zombies, and defeating the armless monster.

Walkthrough
  1. 1
    After falling, a bridge separates, triggering a QTE (Quick Time Event). Press A when prompted.
  2. 2
    As you near the building's side, pull both triggers to dig Ryu's kunai into it and start the Kunai Climb.
  3. 3
    An enemy will appear; throw a dagger, then move to avoid its attack before resuming the climb.
  4. 4
    Save at the bird (a save point) once you reach solid ground.
  5. 5
    Move through the next two doors.
  6. 6
    In the hallway, kill all attacking enemies and exit through the next door.
  7. 7
    In the following hallway, kill all ambushing enemies and exit through the door into a lab-like room.
  8. 8
    Defeat the cybernetic zombies. If they grab you, wiggle the left analog stick and mash X to escape.
  9. 9
    Two new monsters will attack. Slide around the area and block their attacks.
  10. 10
    Spam your Ninpo (special magic attacks) and Ultimate Technique whenever possible, as these enemies constantly respawn (be brought back to life at a checkpoint after death).
  11. 11
    A trapdoor will open, and you will fall into a pit of acid with monsters and cybernetic zombies.
  12. 12
    Constantly take damage from the acid. Use your Ninpo when your health is very low, as it fully regenerates your health.
  13. 13
    When all enemies are dead, push the right analog stick to find the next wall to climb.
  14. 14
    Approach the wall and press A to run up it, then use the triggers to dig in.
  15. 15
    Climb the wall and use the bird at the top to save.
  16. 16
    Wall Run and press A at the end to launch to the next wall.
  17. 17
    Continue climbing this wall until you reach the top.
  18. 18
    Use the triggers to climb along the rope. Enemies will appear; use daggers on them.
  19. 19
    If shot, pull the triggers to grab the rope before falling.
  20. 20
    Continue shimmying along the rope until the end, then press A to jump to a balcony.
  21. 21
    Run forward and jump to the pole sticking out of the wall.
  22. 22
    While swinging on the pole, press A to swing to the next one.
  23. 23
    Press A again to jump to the wall and use both triggers to dig your kunai in.
  24. 24
    Alternate between LT (Left Trigger) and RT (Right Trigger) to climb to the top.
  25. 25
    Walk forward, fall through the hole to complete this platforming section.
  26. 26
    Fight more zombies and Chimaera monsters.
  27. 27
    A bird will caw, indicating the next platforming challenge: a Flying Bird Flip.
  28. 28
    Perform the Flying Bird Flip. As you walk along the catwalk, a monster will land on it, sending you down.
  29. 29
    Fight the remaining monsters on the floor below.
  30. 30
    Return to where you fell. Wall Run over the gap and save using the bird.
  31. 31
    Move through the next door.
  32. 32
    At the following door, use the triggers and mash B to open it.
  33. 33
    In the next hallway, kill the monsters and go through the door.
  34. 34
    The hallway will fill with monsters; take them all out.
  35. 35
    Go through the next door.
  36. 36
    Kill the two monsters in this room.
  37. 37
    Go through the next door and use the bird to save.
  38. 38
    Turn around and re-enter the room.
  39. 39
    After a scene, exit the elevator.
  40. 40
    Fight invisible enemies until Ryu's arm starts acting up again.
  41. 41
    Slice through enemies until they are gone, then move through the open doorway.
  42. 42
    Move through the hall, slicing enemies until you reach the end.
  43. 43
    Hold LT to pick up the little girl. Exit the room.
  44. 44
    Continue until another scene plays.
  45. 45
    Hold LT to pick up the little girl again.
  46. 46
    Move through the hall full of zombies. If they jump on Ryu, keep holding LT and mash X to get rid of them.
  47. 47
    Go through the door at the end of the hall, and then through the door in the next room.
  48. 48
    Fight a new monster that initially has no arms but is fast.
  49. 49
    Constantly slide, slash a couple of times, and repeat.
  50. 50
    The monster will spawn snake heads for arms. Watch for them flashing red, indicating a grapple attempt.
  51. 51
    Use the same strategy as when she was armless.
  52. 52
    A QTE will play, and Ryu will cut off her arms.
  53. 53
    She will spawn arms similar to the bulkier monsters. Wait for her charge, get behind her, and slash her.
  54. 54
    After dealing enough damage, another QTE will play. Perform it, and she will retreat to the next room.
  55. 55
    Follow her and use LT with the analog stick to avoid her next attack.
  56. 56
    Continue fighting her and cutting off her arms repeatedly.
  57. 57
    She will constantly spawn new arms. Block and slide often.
  58. 58
    Take opportunities to get combos in.
  59. 59
    She will jump on Ryu and wrap her legs around his waist. Mash X quickly to drain your health.
  60. 60
    Ryu will decapitate her.
  61. 61
    Move towards the open door.
  62. 62
    The decapitated head will fly at you; wiggle on the left analog stick.
Tips
  • When enemies grab you, wiggling the left analog stick and mashing X is key to escaping.
  • Slide attacks are very effective against the new monsters and the boss.
  • Conserve your Ninpo for critical moments, especially when health is low in the acid pit.
  • Pay close attention to the boss's arm attacks, especially when they flash red.
  • Use the environment to your advantage during the boss fight, such as getting behind her when she charges.

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