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2.3.1)- 3-1: When Geeks Attack
Paper Mario

2.3.1)- 3-1: When Geeks Attack

Paper Mario 3-1: When Geeks Attack walkthrough. Learn Bowser boss fight strategy and how to get the Catch Card SP.

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Paper Mario 3-1: When Geeks Attack walkthrough. Learn Bowser boss fight strategy and how to get the Catch Card SP.

Walkthrough
  1. 1
    Approach the bush near the start for hints.
  2. 2
    Past the sand bricks and over the gap, you can climb the mountain or flip into 3-D to bypass it.
  3. 3
    Jump over the next gap and flip to get around the pipe.
  4. 4
    Hit the dimensional block, but do not use it yet.
  5. 5
    Save your game.
  6. 6
    Trick: To finish quickly, fall into the gap between the red pipes (this will cause you to miss experience points and items).
  7. 7
    Jump over the gap and continue forward to a blue pillar.
  8. 8
    Flip into 3-D to reveal the pillar is a stick figure. Position yourself to its right, jump on its leg, then to its head.
  9. 9
    Flip back into 2-D and jump right to find a chest containing a Piranha Plant card.
  10. 10
    Fall down and enter the pipe.
  11. 11
    Walk left and enter the first pipe.
  12. 12
    Destroy the Blomeba and open the chest for a Thunder Rage.
  13. 13
    Enter the pipe that appears.
  14. 14
    Go left to collect an Ice Storm, then return right and enter the original pipe.
  15. 15
    Save your game.
  16. 16
    Jump onto the dimensional block to reach the pipe.
  17. 17
    Hit the sand block to make a ladder appear; climb it and enter the door.
  18. 18
    Walk left and hitch a ride across the gap.
  19. 19
    Use Boomer to defeat the Piranha Plant.
  20. 20
    Use Peach to float from the current pipe to the one on the left. Enter this pipe.
  21. 21
    Walk right until you find a Catch Card SP. Do not use or discard this card.
  22. 22
    Return to the pipe, enter it, then walk back to the door.
  23. 23
    Hit the item block and grab the star.
  24. 24
    Proceed through the level until you reach the next door. Enter and watch the cutscene (a non-interactive cinematic the game plays automatically).
  25. 25
    Try to use the Catch Card SP on Bowser to obtain the Mega Koopa card. This is your only chance unless the card dealer sells one or you plan to earn many points in the shop.
  26. 26
    Run left and grab a star, then rampage right until you find a blue '!' block. Hit it and read the sign if desired.
  27. 27
    Walk all the way back left and enter the door you came through.
  28. 28
    Walk all the way left again and enter the door.
  29. 29
    Drop down and save your game, then fall into the gap between the red pipes.
  30. 30
    END TRICK. Walk right; one of the blocks contains Pal Pills.
  31. 31
    Continue right to a pipe. Defeat the Piranha Plant (with Boomer) and enter the pipe.
  32. 32
    Collect coins and flip into 3-D to find a Caught Card SP. Exit through the next pipe.
  33. 33
    Go right and jump the gap.
  34. 34
    Jump up the stairs. Flip into 3-D to find a pipe; enter it.
  35. 35
    Flip into 3-D to find dimensional blocks; hit them to reach item blocks. Exit through the same pipe.
  36. 36
    Use the elevators on the right to jump across to the next platform (do not go down). The final block contains a Mushroom.
  37. 37
    Jump across the up elevators, but do not enter the pipe. Flip into 3-D for coins, then return to the up elevators.
  38. 38
    Ride the up elevators to the top and jump right.
  39. 39
    Enter the first pipe. Collect coins, then flip into 3-D to find a Magikoopa card. Flip back and exit through the same pipe.
  40. 40
    Enter the second pipe.
  41. 41
    Save your game, then walk right.
  42. 42
    Continue until you reach a castle and a cutscene. Jump over the castle.
  43. 43
    For the next castle, jump up in between Bullet Bills. Use Boomer to take out the Bullet Bill Blaster.
  44. 44
    For the third castle, position Boomer right next to the wall.

Boss Fight: Bowser

HP: 20

Attack: 3

Defense: 0

Attacks:

  • Fire breath
  • Jumping on you
  • Spiky head (prevents jumping on him)

Defense Against Attacks:

  • When he breathes fire, he jumps away; run.
  • Dodge his jumps to create an attack opportunity.
  • Do not jump on him when his head is spiky.

Strategy: Dodge his fire breath. When he attempts to jump on you, place Boomer on the ground and detonate him when Bowser lands.

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