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Part 35
Prince of Persia: The Sands of Time Remake

Part 35

Follow our comprehensive walkthrough for Part 35 of Prince of Persia: The Sands of Time Remake. Includes enemy strategies, item locations, and puzzle solutions.

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Follow our comprehensive walkthrough for Part 35 of Prince of Persia: The Sands of Time Remake. Includes enemy strategies, item locations, and puzzle solutions.

Walkthrough
  1. 1
    Start Level Two by heading left and defeating the initial guard. Avoid going down as it's a dead end.
  2. 2
    Continue left, climb a platform, and jump to reach higher ground.
  3. 3
    Climb up two stories, go left, defeat another guard, and activate the switch to open a gate.
  4. 4
    Proceed to the top floor. You can descend via a loose slab or go left, evade a trap, and continue.
  5. 5
    Encounter an orange guard near spikes. You can push him onto the spikes or defeat him normally.
  6. 6
    Move left to find a Healing Potion, a trap switch, and the first evil potion. Be aware that activating the trap prevents turning back.
  7. 7
    Face a challenge across a pit with a blue guard below. Jump precisely one step from the ledge's end to land and attack him. Pushing him into the pit is an option.
  8. 8
    Head left again to find a suspicious platform. Climb it to find a Life Extension Potion (LEP) above, with ground-level spikes surrounding the area.
  9. 9
    Descend and head left, navigating more ground-level spikes. Jump over a pit to the next platform.
  10. 10
    Here, you have two choices: climb up two stories to fight a guard, or go left to drop a loose slab. The loose slab path is recommended.
  11. 11
    If taking the loose slab path, climb one story, go left, and find a loose slab at the corner. Trigger it to drop, but move out of the way to avoid injury.
  12. 12
    Climb the ledge. On the left corner, you'll find a level switch. Climb the remaining ledge to reach it.
  13. 13
    Activate the level switch. Carefully walk to the ledge's end and jump. The level door will be on the right. Enter it to complete Level Two.
Tips
  • For a faster run, skip the LEP, switch sides with guards, and run from fights.
  • Exploring the second screen before the guard reveals loose slabs leading to a dead end with spikes below.
  • In the third screen, after the guard, a passageway below contains a Healing Potion. Climbing to the second floor allows dropping a loose slab above it, leading to another Healing Potion and a dead-end path.
  • Past the orange guard, a cliff-like structure has a blue guard below. Dropping a loose slab directly above you yields two Healing Potions.

Level Three Introduction:

Level Three begins with Prince emerging from the previous level door. Two paths are available: left or right. The left path leads to the 'cutter' enemy, with options to go up (spiky platform, gate) or left (level door, switch above). This path is noted as a dead end unless exploring. The right path is recommended.

In the next screen of the right path, climb the left platform, then jump to the right platform. Climb again to a ledge that appears to be a dead end.

Level Three Details:

  • Stuff To Pick Up: 3x Healing Potions
  • Enemies: 1x skeleton
  • Level Difficulty: 5
  • Enemy Difficulty: 4
  • Password: DMKERC

Level Three Puzzle:

  1. From the ledge that looks like a dead end, jump to your right. You'll reach three platforms (one long, two short).
  2. A gate switch is on the extreme right. Activating it opens a gate encountered on the left path earlier.
  3. Prince must race to the gate before it closes. Falling means restarting from scratch.
  4. To reach the switch, step carefully to the edge of the first and second platforms before jumping.
  5. On the third platform, hit the switch.
  6. Before heading to the gate, collect the LEP nearby.

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