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Questionable Area Exploration
Psychonauts 2

Questionable Area Exploration

Your guide to finding all the collectibles and secrets in the Questionable Area of Psychonauts 2, including PSI Cards, Supply Chest Keys, and PSI Challenge Markers.

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Your guide to finding all the collectibles and secrets in the Questionable Area of Psychonauts 2, including PSI Cards, Supply Chest Keys, and PSI Challenge Markers.

Alright, let's dive into the Questionable Area! This place is packed with goodies, so stick with me and we'll grab everything.

First up, we're starting in a cavern. Head to the platform right in front of that bouncy trampoline. See those vines to your left? Climb 'em! Once you're at the top, you'll want to jump off onto the stalactite that's behind you. Spin around to your left and you'll see a bunch of stalactites to hop between. Make it to the platform on the other side, and you'll snag your first SUPPLY CHEST KEY (1/4).

Now, let's get out of the cave and head towards the Lumberstack Diner. Go inside and grab the PSI CARD (1/27) from the corner. Next, pop into the bathroom right by the counter – there's another PSI CARD (2/27) in there. Back outside, jump on that old car nearby to nab a third PSI CARD (3/27). Then, climb up to the diner's roof. You can grind on the axe handle up there, then use your psi blast on a target on the statue's back to make it turn. Grind the axe handle again, and with some fancy footwork, you can land on one of the steam vents. From there, hop onto the rotating sign to grab a PSI CHALLENGE MARKER (1/7).

Hop off the roof near the cliff. You'll see a pile of rocks along the cliff face. Give 'em a few punches or psi blasts, and you'll reveal a cave! Inside, you'll find a PSI CARD (4/27) and a SUPPLY CHEST (1/4). For the last collectible in this immediate area, climb the tallest of the three poles in the back and reach a semicircular platform for another PSI CARD (5/27).

Back on the ground, take the path next to the ticket info booth. Follow the sign for the "family camping area." You'll find a PSI CARD (6/27) along the path. Keep an eye out for a squirrel; use your clairvoyance on it to snag its stash. Follow the "campgrounds" signs until you meet your family. This is a big one – it unlocks the Home Run trophy/achievement! You should also be hitting rank 30 around now. Make sure you've activated the Mental Connection IV ability (Dark Thoughts). If this is your first Tier IV upgrade, you'll also unlock the Power Play trophy/achievement. After this, upgrade choices are up to you, but Telekinesis IV can be handy later.

Chat with your mom to get the side quest to find Queepie. Light the campfire in the middle of the clearing and float up. You'll find a SUPPLY CHEST KEY (2/4) on one platform and a SUPPLY CHEST (2/4) on another. There's a high walkway nearby, but we'll save that for later.

Take the narrow path to the left of some boxes near Nona, then turn right immediately. Climb a stone block and enter another cave. Inside, you'll find the second psychoseismometer for Gisu's side quest. Once that's done, cross the creek to find Queepie by the horseshoe ring. Talk to him, and you can even play the horseshoe game with telekinesis if you want! Head back across the creek and into the cave on the left. On top of the stone block with the "Sassclops self portrait," you can grab a PSI CARD (7/27). Light the campfire and float to a ledge with a CAN OF CORN. Swing across the whale ribs to the next area for another PSI CARD (8/27). Burn the "Sassclops vs. Nessie" banner nearby to reveal a back room. Grab the PSI CARD (9/27) in there, then climb the platforms and tightrope to snag a PSI CHALLENGE MARKER (2/7).

Exit the Sassclops cave and you'll find Queepie again. Swing on some branches to reach a walkway back to solid ground. In a side path from the horseshoe ring, use clairvoyance on a squirrel for a prize. Otherwise, take the path behind the horseshoe ring, next to the spinning waterwheel, and grab a PSI CARD (10/27). Head back towards the entrance area. Just before you get there, look for a tree with vines near a wooden archway. But first, let's grab a PSI CARD (11/27) from a spring platform near the Rebel Roundabout. Now, return to that tree, climb the vines, and then more vines on the other side to reach a walkway. At the end of it, you'll find Queepie for the third time.

You can jump on a nearby handle to drop down. You're now near the Aquato Dome construction. Head over there and talk to Dion. Hop up the platforms until you can psi blast a target from the top. Completing this side quest earns you the Family is in Tents trophy/achievement and unlocks the dive ability, though it's not super useful later on.

Enter the new tent. Inside, you'll do some platforming across bars, trapezes, trampolines, and ladders. Reach the top, and you'll find a PSI CHALLENGE MARKER (3/7).

Jump on a handle to descend. Climb the vines on the nearby tree and grab a PSI CARD (12/27) from the platform at the top. Use the springy plant to launch yourself to another platform near the Aquato Dome. Use the tightropes to climb up to a PSI CHALLENGE MARKER (4/7).

Head back towards the Rebel Roundabout area. Your Thought Tuner will ping, leading you to a PSI CHALLENGE MARKER (5/7). A nearby wooden grind rail will drop you off near the start of this detour. Follow the Funicular signs, and use clairvoyance on a squirrel for some psitanium. Inside the women's restroom, one stall has a PSI CARD (13/27), and you can also use clairvoyance on the rat. Outside, use the short wall to jump onto the restroom building's roof. Climb the pole for a PSI CARD (14/27), then jump to another pole, some branches, and finally a PSI CARD (15/27) on a wooden platform.

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