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4. Enemies
Resident Evil (1996)

4. Enemies

A comprehensive guide to all enemies in Resident Evil (1996), including Zombies, Dogs, Crows, Snakes, Spiders, Neptune, Hunters, and Chimeras. Learn their weaknesses and strategies.

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A comprehensive guide to all enemies in Resident Evil (1996), including Zombies, Dogs, Crows, Snakes, Spiders, Neptune, Hunters, and Chimeras. Learn their weaknesses and strategies.

This section details the various enemies encountered in Resident Evil (1996), providing strategies and weaknesses for each.

  • Zombie: The first enemy. Found in the mansion and later. Attacks with bites (tap buttons to escape) and weaker acid barf. Recommended weapons: Handgun or Shotgun.
  • Dogs: Found in the garden and mansion. Fast, leap to attack. Recommended weapons: Handgun or Shotgun. Can be finished with the Knife to save ammo.
  • Crows: Rarely encountered. Die in one hit but waste ammo. Can attack in groups. Best avoided by running.
  • Snakes: Appear 3-4 times, dropping from trees or ceilings. Bites are poisonous. Can be avoided or killed with one shot from any weapon.
  • Spiders: Appear irregularly. Drop from ceilings or are on the ground. Bite at close range (low damage), or shoot acid (can poison). Recommended weapons: Shotgun or Magnum. Best avoided.
  • Neptune: A shark with two smaller sharks in the guardhouse basement. Invincible in water, bites are damaging. Harmless after water is drained, but best not to engage.
  • Hunters: Annoying enemies appearing after returning to the mansion. Slash at close range, or perform a jumping swipe that can be fatal at low health. Takes 2-5 Shotgun hits, 1-2 Magnum hits, or 1-2 Bazooka Flame/Acid Rounds.
  • Chimeras: Appear in the final part of the game. Can run on ceilings and swipe from above (lowers health by one level for Jill). Slash with claws on the ground (less powerful). Takes 1-3 Magnum Rounds. Best to run away.

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