Resident Evil (1996) walkthrough for Chris's scenario: navigate the mansion, defeat zombies, find the Sword Key, Music Notes, Blue Jewel, and Keeper's Diary.
Walkthrough
- 1Start in the dining room, notice Barry is missing, and hear a gunshot.
- 2Examine the gunshot sound and enter the dining room.
- 3Run to the other side of the Dining Room, leave the Emblem, and open the door near you.
- 4Run left, step on the carpet, and witness the first zombie FMV. Avoid fighting it with the knife.
- 5Return to the Main Hall 1F.
- 6Pick up Jill's Handgun near the carpet.
- 7Go to the hallway where the first zombie was, kill it, and search Kenneth's body (3 times) for Handgun Bullets.
- 8Reload your gun and return to the Main Hall 1F.
- 9Use the stairs to reach the second floor.
- 10Go up the stairs on the left and open the double doors to the second floor of the Dining Room.
- 11To save ammo, position yourself in front of the statue. When a zombie approaches, use your knife. It will not crawl over the statue.
- 12Kill the other zombie in the room.
- 13Push the statue until it's in front of the opening on the rails, then push it over the ledge.
- 14Run to the door on the other side of the room and open it.
- 15Follow the hallway until you encounter zombies. Kill them.
- 16Go down the staircase. Kill the zombie near you and the one under the staircase.
- 17Open the door underneath the stairs.
- 18You will encounter Rebecca Chambers. After a brief chat, grab the Sword Key from the bed.
- 19Go to the item box. Ensure you have: Handgun, Handgun Bullets, Sword Key, First Aid Spray. You can store the First Aid Spray if confident.
- 20Rebecca will ask to accompany you. Say Yes.
- 21Leave the room and follow the path to two doors. The right one is locked. Open the other door to the green hallway.
- 22Kill the zombies in the green hallway and run into the alcove to Chris's right.
- 23Proceed to a door, then another door on the right. Unlock this door with the Sword Key and open it.
- 24In the bedroom, get Handgun Bullets from the bed.
- 25Go to the desk, search the book, and kill the zombie that emerges from the closet.
- 26Get Shotgun Shells from the closet and the Keeper's Diary from the desk. Leave the room.
- 27Back in the hallway, unlock the other door with the Sword Key and open it.
- 28Run north to some doors. Unlock the door to the left with the Sword Key and open it.
- 29Run around the piano to the shelf. Push the shelf right to reveal another shelf. Grab the Music Notes.
- 30Go to the piano and use the Music Notes.
- 31After the cutscene with Rebecca, leave the room and return to the Dining Room.
- 32Search the remains of the broken statue for the Blue Jewel.
- 33Go back to the previous hallway and open the door to the green hallway.
- 34Run into the alcove to the left and open the door.
- 35Use the Blue Jewel on the tiger statue to reveal the Wind Crest. Pick it up.
- 36Return to the Dining Room, then to the Main Hall 1F.
- 37Open the double blue doors on the opposite side of the Main Hall.
- 38Unlock the door in this room with the Sword Key and discard it.
- 39Kill the dogs in this hallway. Shoot the first dog once, then knife it to death while it's down.
- 40Follow the hallway. Shoot the second dog once, then knife it to death.
- 41Locate the empty shelf near where the second dog appeared. Push it left to find Handgun Bullets on the floor.
- 42Open the door on the other side of the hallway.
- 43Run forward in the twisted hallway. The first door is locked.
- 44Open the next door to enter the bathroom.
- 45Examine the tub, drain it to reveal a Small Key. Take the Small Key.
- 46Leave the hallway and continue until you reach double doors. Open them.
- 47In the dark hallway, kill the zombies and proceed to the other side.
- 48Open the door in the corner across from the alcove.
Tips
- Avoid fighting the first zombie with the knife; it's more efficient to bypass it initially.
- Using the statue to block zombies in the second-floor dining room can save ammo.
- The Sword Key can be discarded after unlocking the door in the hallway past the two dogs, as it's no longer needed for progression in this area.
- Jill's Handgun
- Handgun Bullets (multiple pickups)
- Sword Key
- Keeper's Diary
- Music Notes
- Blue Jewel
- Wind Crest
- Small Key
- Shotgun Shells
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