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Part 9
Samson

Part 9

Master Samson's Part 9 walkthrough, guiding you through the treacherous Red Jungle, defeating the Giant Worm Head boss, and collecting all power-ups.

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Master Samson's Part 9 walkthrough, guiding you through the treacherous Red Jungle, defeating the Giant Worm Head boss, and collecting all power-ups.

Walkthrough
  1. 1
    Navigate platforms, avoiding spikes, and defeat flying skulls.
  2. 2
    Use Mouse to climb jagged walls, collect a health increase.
  3. 3
    Switch to Lickle or Dragon to defeat a large skull enemy, avoiding its projectiles.
  4. 4
    Continue platforming to the top.
  5. 5
    Head right, drop down, and defeat a green spikeball.
  6. 6
    Wait for a red skull to emerge from the pit on the right; defeat it.
  7. 7
    Jump across platforms, avoiding three fluttering pink skulls.
  8. 8
    Switch to Lickle or Mouse, climb the wall on the right to the top.
  9. 9
    Walk down ledges, kill a green spikeball, and jump to a platform with a health increase.
  10. 10
    Turn left, kill a pink skull rising from a gap.
  11. 11
    Jump and climb the wall on the left, walk right at the top.
  12. 12
    Kill another spikeball and skull, jump to the next platform.
  13. 13
    Make one more jump to the main ground, head up ledges.
  14. 14
    Kill the large, stationary pink skull at the top and exit the stage to the right.
  15. 15
    Enter the Red Jungle stage. Walk forward to the first ledge and kill a spiked pink ball.
  16. 16
    Head up ledges to the top one overlooking water. Jump into the water and kill another spiked pink ball.
  17. 17
    With water pushing back and tornados present, switch to Dragon and hover right to another platform.
  18. 18
    Kill the pink ball on this platform and jump over the next platform to more shallow water.
  19. 19
    Kill another pink spike ball in the water.
  20. 20
    Hover over the next section of water, using tornados to assist hovering if needed.
  21. 21
    Past more pink spiked balls, jump across sets of stone ledges in the air.
  22. 22
    Reach a health increase; collect it, then switch back to Dragon.
  23. 23
    Jump to the final stone platform and hover forward over the tall stone wall.
  24. 24
    From the water after the first wall, jump through the gap in the second wall, landing on it.
  25. 25
    Jump up from the wall and hover through the gap in the third wall.
  26. 26
    Switch to any character. Jump to the main ground ahead.
  27. 27
    Kill three pink birds in the air and head right.
  28. 28
    Kill another pink bird that flies at you.
  29. 29
    At the edge of another platform, kill three more pink birds.
  30. 30
    Jump into the water, noting the presence of tornados.
  31. 31
    Kill a pink bird that comes at you in the water.
  32. 32
    Switch to Dragon and hover right to a platform emerging from the water.
  33. 33
    Burn three pink birds in the air from the platform.
  34. 34
    Head right, killing another pink bird, to reach another platform.
  35. 35
    Jump to the last platform, pick up the heart, kill the final bird, and exit to the right.

Boss Fight: Giant Worm Head

Stats / Weaknesses:

  • Can only be hurt in the mouth when it is open.
  • Mouth opens when it is about to use blue energy balls.

Phases:

  1. The boss ducks in and out of the ground.
  2. When above ground, it fires three blue balls (South-West, West, North-West).
  3. It can slide forward across the screen above ground.
  4. Instead of emerging normally, it can stick its tail up; the tail slides across the screen and shoots two small energy balls.

Strategy:

  • Lickle or Dragon: Hit the boss a few times from the side when its mouth is open, then go under or jump over its attack.
  • Golem: Get in a punch or two, then retreat. If the mouth closes and reopens, get in more hits before it goes underground.
  • General: While the boss is underground, stay moving to avoid being hit from below. If its head shows, prepare to repeat the pattern. If its tail shows, run to the opposite side of the screen and jump over or run under it.

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