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Wood Side Apartments
Silent Hill 2 (Remake)

Wood Side Apartments

Detailed walkthrough for Silent Hill 2 (Remake)'s Wood Side Apartments. Find maps, keys, items, solve puzzles, and face new enemies like the Mannequin.

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Detailed walkthrough for Silent Hill 2 (Remake)'s Wood Side Apartments. Find maps, keys, items, solve puzzles, and face new enemies like the Mannequin.

Walkthrough
  1. 1
    Upon entering the Wood Side Apartments, head to the reception window and then to the right to find a bulletin board with the apartment map.
  2. 2
    Take the map and proceed through the door to your right into the registration office. Save your progress at the red square to the left of the entrance.
  3. 3
    Enter the room opposite where you first entered the registration office. Head to the far left side of this room to interact with an object that initiates a puzzle requiring three coins.
  4. 4
    Exit this room. Before leaving the immediate area, check the refrigerator, stove, and counter. Open the cupboard under the counter to find a box of ammo.
  5. 5
    Exit the registration office into the main hallway. Head left around the corner to find a set of double doors and an open area. Enter this area to find an ammo box.
  6. 6
    Exit this area and return towards the reception office. Continue past it until you see an open area to the right leading to a stairway. Enter this area, go past the stairs, and on the other side of the barrier, find a memo in the locker to the right of apartment 814.
  7. 7
    Head left towards the stairs. Before going up, find a health drink under the first flight of stairs.
  8. 8
    Proceed up the stairs to the second floor. If you go all the way to the top, you'll find a small table with a box of ammo. Take it and return to the second floor.
  9. 9
    On the second floor, enter the hallway and head right towards the only open door, which leads to Apartment 202.
  10. 10
    Inside Apartment 202, find and interact with a flashlight. Upon picking it up, you will encounter a Mannequin enemy. Learn how to toggle the flashlight on and off.
  11. 11
    Near where the Mannequin appeared, interact with a dresser drawer to obtain the Chute Courtyard Key. Before leaving, interact with the clothed mannequin. In the kitchen, find a health drink in the bottom cupboard to the right of the stove.
  12. 12
    Exit Apartment 202, head back to the stairs, and descend to the first floor.
  13. 13
    Go left past the registration office and back towards the janitor's room. Use the Chute Courtyard Key to unlock the double doors to the left, leading outside to the Chute Courtyard.
  14. 14
    In the Chute Courtyard, go down the steps and to the right. Interact with a cart, move it to the open window, and climb through into Apartment 112.
  15. 15
    Inside Apartment 112, a radio will activate. A Creeper enemy will be in the hallway. Go to the bedroom on the left and interact with the drawer at the foot of the bed to find a box of ammo.
  16. 16
    In the kitchen area, find a newspaper article on a table about Walter Sullivan murdering Billy and Miriam Locane.
  17. 17
    Exit Apartment 112 and head to Apartment 109. Be aware of a Mannequin that may appear in the bedroom or living room.
  18. 18
    Inside the bedroom of Apartment 109, find a box of ammo in the closet on a shelf.
  19. 19
    Return to the hallway, turn slightly left, and walk around the corner. You'll find bars blocking the path past Apartment 110. A key is visible on the floor on the other side of the bars.
  20. 20
    Interact with the bars to trigger a cutscene. After the cutscene, head to the door you passed just before reaching the bars. This door leads back to the Chute Courtyard.
  21. 21
    Head across the Chute Courtyard and through the doors that lead back near the registration area.
  22. 22
    Turn left upon re-entering the area. The door near the janitor's room is open. In this new hallway, proceed to the end to find the 2F Hallway Key.
  23. 23
    Enter Apartment 107. Near the piano and guitar, find sheet music. Continue through the apartment until you see two doors on either side. The room to the right contains a health drink in the dresser drawer.
  24. 24
    After obtaining the 2F Hallway Key and checking Apartment 107, exit into the hallway and proceed to Apartment 108.
  25. 25
    Inside Apartment 108, go to the wardrobe on the right. Interact with the left knob until an item falls out; pick it up.
  26. 26
    Exit Apartment 108. You will encounter a Lying Figure enemy in the hallway.
  27. 27
    Enter Room 106. You will encounter a Creeper. Find an ammo box on a shelf in the cabinet near the television.
  28. 28
    Return to the main hallway with the registration office and head to the stairway. Go up to the second floor.
  29. 29
    At the top of the stairs, head left towards a set of double doors. Use the 2F Hallway Key to unlock them.
Tips
  • Remember to save your progress frequently at the red save points.
  • Keep an eye out for ammo and health drinks, especially in cupboards and drawers.
  • The Mannequin can be tricky; learn its attack patterns to dodge effectively.
  • The newspaper article in Apartment 112 provides important lore regarding Walter Sullivan.

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