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Basic Moves (4)
Teenage Mutant Ninja Turtles: Shredder's Revenge

Basic Moves (4)

Master the basic moves in Teenage Mutant Ninja Turtles: Shredder's Revenge! Learn button combinations for Bo Thrust, Backflip, and more to defeat Shredder's forces.

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Master the basic moves in Teenage Mutant Ninja Turtles: Shredder's Revenge! Learn button combinations for Bo Thrust, Backflip, and more to defeat Shredder's forces.

This guide details the basic moves available to characters in Teenage Mutant Ninja Turtles: Shredder's Revenge. Understanding these commands is crucial for effective combat.

ActionButtonEffect / Notes
Bo ThrustASTUNS
Back Kickb + A when enemy is behind youBo Thrust must hit for this to come out; SHORT FLYBACK
Side SwipeABo Thrust must hit for this to come out; STUNS
Back Kickb + A when enemy is behind youSide Swipe must hit for this to come out; SHORT FLYBACK
Spin SwingASide Swipe must hit for this to come out; SHORT LAUNCH
Back Kickb + A when enemy is behind youSpin Swing must hit for this to come out; SHORT FLYBACK
Overhead SwingASpin Swing must hit for this to come out; FAR FLYBACK
Back Kickb + A when enemy is behind youOverhead Swing must hit for this to come out; SHORT FLYBACK
Quick Heavy SwingHold A from previous maneuver (Overhead Swing) as it hitsWill reach maximum power swing with a far shorter hold time; FAR FLYBACK
Step Bo Bashany direction + ASTUNS
Back Kickb + A when enemy is behind youStep Bo Bash must hit for this to come out; SHORT FLYBACK
Side SwipeAStep Bo Bash must hit for this to come out; STUNS
Back Kickb + A when enemy is behind youSide Swipe must hit for this to come out; SHORT FLYBACK
Spin SwingASide Swipe must hit for this to come out; SHORT LAUNCH
Back Kickb + A when enemy is behind youSpin Swing must hit for this to come out; SHORT FLYBACK
Overhead SwingASpin Swing must hit for this to come out; FAR FLYBACK
Back Kickb + A when enemy is behind youOverhead Swing must hit for this to come out; SHORT FLYBACK
Quick Heavy SwingHold A from previous maneuver (Overhead Swing) as it hitsWill reach maximum power swing with a far shorter hold time; FAR FLYBACK
BackflipBCan use b/f with B to guide maneuver; invulnerable for a second
Flying KickASTUNS
Quick Heavy Swinghold A from previous motion when Flying Kick hits an enemy/object successfullyWill reach maximum power swing with a far shorter hold time; FAR FLYBACK

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