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Grapple Moves (7)
Teenage Mutant Ninja Turtles: Shredder's Revenge

Grapple Moves (7)

Learn Teenage Mutant Ninja Turtles: Shredder's Revenge grapple moves like Alley Oop Slam and Flash Bats. Flash Bats consumes 1 Ninja Power stock.

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Learn Teenage Mutant Ninja Turtles: Shredder's Revenge grapple moves like Alley Oop Slam and Flash Bats. Flash Bats consumes 1 Ninja Power stock.

Walkthrough
  1. 1
    Alley Oop Slam In Front: Press forward (f) and Attack (A). Some enemies need to be weakened before you can land this throw without them breaking free of your grapple.
  2. 2
    Alley Oop Slam Behind: Press Attack (A) or backward (b) and Attack (A). Similar to the front version, some enemies require softening up first to prevent escape.
  3. 3
    Fling Toss: Press down (d) and Attack (A). This move only works on an enemy if they are close to being KOed (Knocked Out).
  4. 4
    Fling Slam To Elbow Drop: Press up (u) and Attack (A). Certain enemies must be weakened before you can execute this throw without them escaping your grapple.
  5. 5
    Grapple Escape Dodge: Press Dodge (B) or backward/forward (b/f) and Dodge (B).
  6. 6
    Flash Bats: Press Special (S). This move has a "vacuum" effect that sucks nearby enemies in. It consumes 1 Ninja Power stock and makes you invulnerable during the maneuver.
Tips
  • Pay attention to enemy health; some grapple moves require them to be close to KOed or already weakened.
  • Flash Bats is useful for grouping enemies, but be mindful of its Ninja Power stock cost.
  • Use Grapple Escape Dodge to get out of sticky situations when an enemy has grappled you.

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