Conquer Part 11 of The Binding of Isaac: Rebirth! Learn strategies for Monstro II and Peep, including attack patterns and how to dodge.
Alright, let's dive into Part 11! This section covers some pretty memorable bosses, so get ready to learn their tricks. We'll be looking at Monstro II and Peep. Don't worry, with a little know-how, you'll be taking them down in no time.
- 1
Monstro II
You'll find Monstro II in The Depths 1. He's basically an upgraded Monstro, and while he looks cooler, he's only slightly more challenging. All his attacks are enhanced.
- Small Hop: This is the same as the original Monstro's hop. Just keep moving, and you'll be fine.
- 2Beam Attack: This is a big upgrade from Monstro's blood spray. Monstro II can shoot a beam similar to Vis's. It only fires directly left or right, and he'll only use it if you're in range. Watch for him to pause with his mouth gaping open – that's your cue he's about to fire. He can't move while doing this, so be aware of your position relative to him. If you're not in range, you're safe, but don't get caught when he unleashes it.
- 3Large Jump Attacks: His big jump attack has been upgraded and now alternates between two types:
- Blood Spray: He jumps and then lands, spraying eight large blood drops in all directions. This is similar to the original Monstro's jump but with more projectiles. He lands where you were when he started the jump, so run away as soon as you see him leap.
- 4Sucker Spawn: He jumps and lands, spawning four Suckers. Deal with these immediately! If you leave them, they'll also shoot small blood drops in the four cardinal directions when they die, adding to the chaos.
- 5
Peep
Peep is a giant slug boss found in the Caves. He's known for making a big, yellow, and toxic mess.
- Urine Spray: Peep can fire 12 drops of urine in all directions. This is more projectiles than most bosses, meaning the gaps between them are much smaller and harder to dodge. Try to stay as far away as possible so the projectiles spread out more before they reach you. If the room has terrain, use it to hide behind whenever he fires.
- 6Toxic Floor: He'll urinate all over the floor, creating toxic puddles that damage you if you touch them. This mess spreads around him, so keep a safe distance. Be extra careful when you have to run from his jumps – don't accidentally run into the toxic goo in your panic.
- 7Jumping Projectile Attack: Peep jumps into the air and lands where you were when he started. Upon landing, he shoots 12 projectiles in all directions. The jump itself is easy to avoid by just moving away quickly. Again, terrain is your best friend here. Peep can't jump over it, so he'll land nearby, and you can hide behind the terrain, making his projectiles harmless.
- For Monstro II, always keep an eye on his shadow during his big jumps; it shows you where he'll land.
- Don't underestimate the Suckers spawned by Monstro II. They can quickly overwhelm you if you don't deal with them promptly.
- Peep's toxic floor can be a real hazard. Try to visualize the safe zones before he even starts his attack.
- If you're struggling with Peep's projectiles, try to find a corner or piece of terrain to use as cover.
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