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Part 5
The Incredible Hulk: Ultimate Destruction

Part 5

Learn about Critical Mass attacks, weaponizations, and upgrades like Power Surge in The Incredible Hulk: Ultimate Destruction. Master Hulk's arsenal.

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Learn about Critical Mass attacks, weaponizations, and upgrades like Power Surge in The Incredible Hulk: Ultimate Destruction. Master Hulk's arsenal.

Walkthrough
  1. 1
    Critical Mass Attacks: These powerful moves are available when Hulk enters Critical Mass. Critical Pain is the best for single targets, dealing serious damage to bosses. Gamma Bomb is the best grapple move, slamming Hulkbusters into the ground to create shockwaves that damage nearby foes and allow for repeated slams. Gamma Quake slams an enemy down hard. Gamma Grinder is similar to Gamma Quake but used with large foes. Air Spike slams a foe into the ground after an air combo with a volleyball move, dealing high damage. Air Cannonball involves jumping, tucking, and rolling into an enemy for massive damage with great range and power.
  2. 2
    Weaponization Moves: These moves allow Hulk to use environmental objects as weapons. Club Smash lets you execute punishing swings with objects like trees, poles, lampposts, girders, antennas, oil pumps, and tank turrets. Spear Impale allows you to charge a foe with a club and impale them, inflicting serious damage on tough foes; you can also throw clubs like spears without this move by holding the throw button. Missile Punchback turns enemy missiles back at them with a well-timed punch, great against MRLS and aircraft. Missile Catch lets you catch incoming missiles and hurl them back, with fully charged attacks creating homing missiles effective against maneuverable aircraft like Falcons. Missile Pack Weaponize turns an MRLS's missile launcher into a rocket launcher, great for long-range attacks with homing capabilities when fully charged. Hammer Toss lets you grab a tank by the barrel and swing it, damaging nearby enemies, or launch it at an enemy; this move is only available with Bradley, Abrams, and Howitzer tanks. Ball and Chain lets you grab a wrecking ball from a large crane (found near construction sites) and swing it for heavy damage against Hulkbusters and tanks. Bowling involves grabbing a large round object (like big rocks or giant signs), weaponizing it, and rolling it to damage and knock aside foes or objects.
  3. 3
    Combo and Mobility Moves: Rising Upper smacks foes into the air for combos. Headbutt is another punishing combo move. Dashing Uppercut knocks foes into the air for air combo setups. Elbow Drop involves dropping off a wall with an extended elbow to smash the ground, with damage increasing based on height. Floor Kick hits an enemy while they are prone on the ground, good for combos.
  4. 4
    Grapple Moves: Air Enemy Grapple grabs foes in the air, useful against Hulkbusters and for setting up combos. Hitchhike lets you jump onto and grapple large foes like Destroyers and bosses (Titans, Abomination) for grapple attacks, though enemies often counterattack.
  5. 5
    Aircraft and Ranged Moves: Air Critical Thunderclap (an upgrade to Critical Mass) does massive damage to large numbers of aircraft. Cyclone Skyjack lets you grab an aircraft midair and force a crash-landing. Target Kick lets you grab an aircraft and kick it toward a chosen target as it spins, useful against aircraft swarms.
  6. 6
    Upgrade Moves: Power Surge increases your life bar, with three levels available. Critical Mass Surge increases the amount of Critical Mass power Hulk can hold, with two levels available, extending power and life. Super Air Strike upgrades your basic Air Strike with more height, speed, and damage.
  7. 7
    Challenge Missions: These optional missions are marked by orange stars on the (minimap (the small circular map in the bottom-left corner of your screen)) and orange icons (an exclamation point for new, a star for completed) on the (map). Completing them earns smash points. Performance (time, enemies defeated) affects the points earned. Challenges can be replayed to improve scores and earn Bronze, Silver, and Gold medals for high scores. These are available any time during (free roam (the open-world mode where you move and play without an active mission)).
Tips
  • Use Critical Mass attacks like Critical Pain and Gamma Bomb for boss battles.
  • Weaponize objects like clubs and wrecking balls for maximum damage in close combat.
  • Combine moves like Rising Upper and Dashing Uppercut to set up devastating air combos.
  • Missile Catch and Target Kick are excellent for dealing with aerial threats.
  • Replay Challenge Missions to practice moves and earn more smash points.

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