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Level A-1
The Talos Principle: Reawakened

Level A-1

Solve Level A-1 puzzles in The Talos Principle: Reawakened, including A Switch Out of Reach, Outnumbered, and Striding the Beaten Path.

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Solve Level A-1 puzzles in The Talos Principle: Reawakened, including A Switch Out of Reach, Outnumbered, and Striding the Beaten Path.

Walkthrough
  1. 1
    A Switch Out of Reach (Green): Avoid the turret's path and go left to find a jammer. Use the jammer to disable the turret. Proceed left to find a switch that shuts down the turret. Hit the switch, return to the jammer, pick it up, and go right. Use the jammer to block a mine. The sigil is yours.
  2. 2
    Outnumbered (Green): Stay left to find a jammer. Use it to temporarily disable an energy gate. Once a mine passes through, remove the jammer and immediately shut down the turret. The pathway to the Sigil should now be clear.
  3. 3
    Striding the Beaten Path (Green): Proceed down the hallway and take the first right, avoiding a mine. Once you have the jammer, find a vantage point to see the second mine bumping into an energy gate. Jam the gate to let the mine pass, then pick up the jammer again to trap the mine. Target the energy gate to the left to pick up the Sigil.
  4. 4
    Only the Two of Us (Green): Go left and pick up a jammer, then jam the first energy gate. Use two jammers to juggle through two energy gates. Once through, use one jammer to shut down the turret and pick up the Sigil. Retrace your steps to return to the entrance.
  5. 5
    Poking a Sleeping Lion (Green): Stick to the far right until you find a jammer. Use it to target a disabled mine from a distance. Pick up the other freed jammer. Use this jammer to disable the turret, and the first jammer to open the energy gate, while keeping your distance from the live mine. The Sigil is yours.
  6. 6
    Peephole (Yellow): Use the first jammer to target the jammed energy gate through a narrow window. Walk through the purple gate, pick up the other jammer, and drag it out of the small room. Return to the first jammer and use it to shut down the mine traveling down the hallway. Pick up the second jammer and use it on the second mine to clear a path to the Sigil.
  7. 7
    Trio Bombasticus (Yellow): Go left and pick up a jammer. Keeping your distance, disable energy gates one by one to free the mines and reactivate the gates. Once the main path is cleared, use the jammer to disable the final energy gate to access the Sigil.
  8. 8
    Star [STRLOC]: Head back to the start. When you reach the hallway with the turret at the end, immediately head left when within the turret's range. You will find a hidden ladder to mount the wall. Once over the wall, pick up a jammer and disable a mine. Use a second jammer to disable another mine, freeing up the first jammer, which can now be used to disable the turret. Pick up the jammer targeting the mine and bring it to the main courtyard. Facing the block puzzle, enter the smaller courtyard to the right and immediately turn right. Walk through the bushes to find a hidden nook along the wall with a switch. Flip the switch to lower the gate in the small courtyard. Enter the courtyard, and you will see an energy gate guarding the star. Use the jammer to obtain the star.
Tips
  • Always keep your distance when using jammers on mines or energy gates, especially when dealing with live mines.
  • Utilize vantage points to effectively jam energy gates and disable threats.
  • Remember to pick up and reposition jammers as needed to solve the puzzles.

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