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Trophy & Achievement Guide
The Wolf Among Us

Trophy & Achievement Guide

Earn all Trophies and Achievements in The Wolf Among Us. Follow this guide to find collectibles and make crucial dialogue choices for Bigby's case.

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Trophy & Achievement Guide

Earn all Trophies and Achievements in The Wolf Among Us. Follow this guide to find collectibles and make crucial dialogue choices for Bigby's case.

Welcome, Fabletown residents, to the definitive guide for unlocking every Trophy and Achievement in The Wolf Among Us! This section will walk you through each episode, ensuring you don't miss a single collectible or crucial dialogue choice needed to earn that coveted platinum or 100% completion. While many achievements are story-related and unmissable, some require keen observation and specific interactions. Follow these steps, and Bigby will be showered with accolades!

Episode 1: Faith

Story-Related Trophies/Achievements (Unmissable)

  • The North Wind: Complete Episode 1: Faith.
  • The Wolf Among Us: Begin your journey as Bigby Wolf. (Awarded very early in the episode.)

Collectible & Choice-Based Trophies/Achievements

"The Long Goodbye" - Unlocked by finding all Book of Fables entries in Episode 1.

To earn this, you need to interact with specific items and characters throughout the episode. Keep an eye out for glowing objects or dialogue options that reveal more about the Fable world. Here’s a breakdown:

  1. Toad's Apartment (Opening Scene):
    • Toad's Glamour Bill: After the initial confrontation with Woodsman, examine the table in Toad's living room. The bill is clearly visible.
    • Toad's Son, TJ: During your conversation with Toad, exhaust all dialogue options regarding TJ. His presence and situation are key.
  2. Crane's Apartment (Crime Scene):
    • Bloody Ribbon: This is automatically collected as a crucial piece of evidence.
    • Cindy's Picture: On the dresser in the bedroom, examine the framed photo.
    • The "Book of Fables" (Actual Book): On the nightstand next to the bed, you'll find the physical book. Interacting with it adds an entry.
    • The Magic Mirror: In the living room, interact with the large mirror.
  3. The Trip Trap Bar:
    • Grendel's Story: After the fight, when Grendel is on the floor, exhaust all dialogue options with him.
    • Holly's Story: Similarly, speak to Holly and delve into her perspective on the events and the bar.
  4. The Fabletown Business Office:
    • Ichabod Crane's Desk: Examine various items on his desk, particularly any documents or personal effects.
    • Snow White's Office: Interact with items in Snow's office, especially her computer or any files she might have.

Strategy Tip: After each major scene transition, take a moment to thoroughly explore every interactive hotspot before progressing the dialogue or story. Many entries are tied to simply looking at an object. If you miss one, you'll need to replay the episode.

Episode 2: Smoke & Mirrors

Story-Related Trophies/Achievements (Unmissable)

  • The Crooked Man's Due: Complete Episode 2: Smoke & Mirrors.

Collectible & Choice-Based Trophies/Achievements

"A Hard Day's Night" - Unlocked by finding all Book of Fables entries in Episode 2.

Episode 2 introduces more complex interactions for its entries. Be diligent in your investigations.

  1. Pudding & Pie (Strip Club):
    • Nerissa's Story: After the initial confrontation, speak extensively with Nerissa. Ask about everything she knows, especially about the Crooked Man and the girls.
    • Georgie Porgie's Office: Once you gain access, thoroughly search his office. Look for documents, a safe, and any personal items.
    • The "Glamour" Spell: When investigating the back room, pay close attention to the details of the glamour spell used on the girls.
  2. The Cutty Sark Bar:
    • Bluebeard's Presence: During your visit, observe Bluebeard and exhaust any dialogue options you have with him.
    • Bloody Axe: After the confrontation, examine the axe left behind.
  3. The Fabletown Business Office (Post-Cutty Sark):
    • Snow's Investigation Notes: Check Snow White's desk for any new files or notes related to the case.
    • Crane's Office (Revisited): Look for any new clues or changes in Crane's office after the events at the Cutty Sark.
  4. The Pawn Shop:
    • The Magic Items: When speaking with the proprietor, examine the various magical items on display. Each one can potentially trigger an entry.
    • The "Enchanted" Items: Specifically, look for any items that seem to be under a spell or have unusual properties.

Important Note: Some entries are tied to specific dialogue choices. If you have multiple options, try to pick the one that elicits the most information or backstory from the character. Don't be afraid to experiment with different choices on subsequent playthroughs if you miss an entry.

Episode 3: A Crooked Mile

Story-Related Trophies/Achievements (Unmissable)

  • The Big Bad Wolf: Complete Episode 3: A Crooked Mile.

Collectible & Choice-Based Trophies/Achievements

"The Path of the Righteous" - Unlocked by finding all Book of Fables entries in Episode 3.

This episode is more action-packed, so keep your wits about you for those elusive entries.

  1. The Open Road (Car Scene):
    • Toad's Car Troubles: During the car ride with Toad, exhaust all dialogue options regarding his car and his current situation.
  2. The Witch's Apartment:
    • The Witch's "Brew": Examine the various potions and ingredients in her apartment.
    • The Witch's "Clients": Look for any evidence of her clientele or services she provides.
    • The "Dark Arts" Books: On a shelf, you'll find books related to dark magic.
  3. The Butcher's Shop:
    • Bloody Meats: Examine the various cuts of meat and the general state of the shop.
    • The Butcher's Tools: Look at the tools of his trade, particularly any unusual ones.
    • The "Hidden" Room: Once you discover the hidden room, thoroughly investigate everything inside.
  4. The Fabletown Business Office (Post-Investigations):
    • Snow's New Leads: Check Snow's desk for any updated information or new leads she might have uncovered.
    • Crane's "Escape": Look for any signs of Crane's hurried departure from his office.

Pro-Tip: The "Book of Fables" entries often provide valuable lore and background information that enriches the story. Even if you're not a trophy hunter, it's worth seeking them out for a deeper understanding of Fabletown.

Episode 4: In Sheep's Clothing

Story-Related Trophies/Achievements (Unmissable)

  • The Big Bad Wolf, Part II: Complete Episode 4: In Sheep's Clothing.

Collectible & Choice-Based Trophies/Achievements

"The Weight of the World" - Unlocked by finding all Book of Fables entries in Episode 4.

This episode starts to tie many threads together. Pay close attention to character motivations and backstories.

  1. The Pudding & Pie (Revisited):
    • Holly's Fate: After the events of the previous episode, observe the state of the bar and any new information regarding Holly.
    • The "New" Management: Interact with any new characters or observe changes in the bar's operation.
  2. The Farm:
    • The "Farm" Residents: Speak to various Fables at the Farm. Exhaust all dialogue options to learn about their lives and the Farm's rules.
    • The "Glamour" Process: Look for any clues or information about how the glamour spells are administered at the Farm.
    • The "Well": Examine the well and its surroundings for any hidden details.
  3. The Crooked Man's Lair:
    • The Crooked Man's "Trophies": Observe the various items and decorations in his lair. Many will have a story.
    • The "Business" Documents: Look for any ledgers, contracts, or other documents that shed light on his operations.
    • The "Mirror" in the Lair: Interact with the mirror, as it may reveal more than just a reflection.

Remember: Some entries are only available after certain dialogue choices or actions. If you're struggling, try a different approach to the conversation or investigation.

Episode 5: Cry Wolf

Story-Related Trophies/Achievements (Unmissable)

  • The End of the Line: Complete Episode 5: Cry Wolf.
  • Fabletown's Finest: Complete all episodes of The Wolf Among Us. (This is your platinum/100% achievement!)

Collectible & Choice-Based Trophies/Achievements

"The Truth Hurts" - Unlocked by finding all Book of Fables entries in Episode 5.

This is the grand finale! Many entries will come from the climactic confrontations and revelations.

  1. The Crooked Man's Trial:
    • The Witnesses' Testimonies: Listen carefully to each witness's account. Certain details they reveal will trigger entries.
    • The Crooked Man's Defense: Pay attention to his arguments and any information he tries to use to defend himself.
    • Bigby's Verdict: Your final decision regarding the Crooked Man will also contribute to an entry.
  2. The Final Confrontation (Various Locations):
    • Bloody Mary's "Form": Observe her true form during the fight.
    • The "Magic" Used: Pay attention to the magical abilities displayed by various characters.
    • The "Truth" Revealed: As the story concludes, many long-standing mysteries are solved. These revelations often trigger entries.
  3. The Aftermath (Fabletown Streets):
    • Nerissa's Final Words: Your final conversation with Nerissa is crucial for a key entry.
    • The "Future" of Fabletown: Observe the state of Fabletown and its residents after the trial.

Final Advice: To ensure you get all entries, consider playing through each episode twice. Your first playthrough can be for enjoying the story and making your genuine choices. Your second playthrough can be a "cleanup" run, focusing solely on interacting with every possible object and exhausting all dialogue options to secure any missed entries. Good luck, Sheriff!

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