Palace Midas walkthrough for Tomb Raider (1996). Includes 3 secrets, 23 pickups, 43 kills, and 4 breakaway tiles.
Walkthrough
- 1Swim through the gate and pull up on your right.
- 2Proceed through the opening in the center of the wall to the west.
- 3Kill the two gorillas (1, 2) by backhopping as necessary; your pistols should suffice.
- 4Enter the next room and kill two more gorillas (3, 4) using your Magnums.
- 5Pick up the large Medi-Pack (1) from in front of the door.
- 6Go through the self-opening door and throw the switch to release three more gorillas (5, 6, 7).
- 7Target the gorillas stuck in the passage corners (usually to the left as you face the passage from this room) with your Magnums.
- 8Return to the pool and take a left, then look around the corner before turning right to face a crocodile (8). Shoot it while backhopping.
- 9Execute a roll, head south, and enter the garden.
- 10Kill the two gorillas (9, 10) awaiting you in the garden, one on each side, likely with your pistols.
- 11Collect the large Medi Pack (2) on the roof ahead.
- 12Locate a well-hidden switch just south and west of the garden entrance; throwing it opens the way to a Secret.
- 13Exit the garden, go left past the pool, and turn right where you shot the crocodile.
- 14At the east end of the passage, take the lower of the two southern paths to the room at the end.
- 15Cautiously proceed left and trigger the two lions (11, 12) waiting in the next-to-last alcove on the right by stepping on the square next to their alcove.
- 16Jump up on the rocks and defeat both lions safely.
- 17Equip your pistols for the last alcove on the right and kill the 4 bats (13 - 16).
- 18Grab a small Medi Pack (3) from the left side of this alcove.
- 19Retrace your steps to the narrow alcove at the west end of the room.
- 20Equip your Magnums, jump forward onto the trigger square to lure out the gorilla, then backflip twice to create distance before firing.
Tips
- This level has 3 Secrets, 23 pickups, 43 kills, and 4 breakaway tiles.
- There are 8 Save Crystals in this level, more than any other, though they are bunched together.
- Most enemies can be defeated from safe positions, but perilous falls from missteps are a significant danger.
- Your Magnums have considerably more stopping power than your pistols; use them when you need to stop something in a hurry. Save your shotgun for emergencies.
- If you inspected the calendar in level 1 and inspect the sundial in the garden, you should earn the 'It's About Time' Trophy.
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