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Part 7
Total War: Three Kingdoms

Part 7

Learn how to attack and defend settlements, manage prisoners, and control units in Total War: Three Kingdoms battles.

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Learn how to attack and defend settlements, manage prisoners, and control units in Total War: Three Kingdoms battles.

Walkthrough
  1. 1
    Attacking Settlements: Use cannons to create holes in enemy walls. Focus higher-level cannons (Basilisks, Culverins, "Cannons", Monster Bombard) on wall sections with troops. When a wall collapses (Basilisks and Monster Bombards can do this in one or two barrages), units on that section and nearby die instantly.
  2. 2
    Defending Settlements: If the opponent lacks siege weapons (catapults) or siege tools (ladders), send units to disable their wall-breaching capabilities. If walls are unbreached and the enemy has no entry, move all units back within the settlement to win. Note: Before v1.2, the AI was poor at attacking settlements; keep your game patched.
  3. 3
    Winning Battles: You win when all enemy groups are dead or routing. Once you receive a message asking if you want to hunt routing enemies, you have won. Enemies will not stop running until they escape.
  4. 4
    Capturing Prisoners: Hunt down routing enemies to take them as prisoners of war. You will not kill anyone at this stage. Enemies generally rout when odds seem insurmountable; unit courage varies (e.g., general's bodyguards are very brave, peasants rout easily).
  5. 5
    Post-Battle Prisoner Management: You have three options for prisoners:
    • Ransom: The game sets a price based on prisoner numbers and recruitment cost. The other faction decides whether to pay. If they pay, units return to them; if not, they die. Factions cannot pay more money than they possess. Ransoming is a practical decision.
  6. 6
    Release: The enemy gets prisoners back for free. This is supposed to increase a general's chivalry, but it makes your job harder.
  7. 7
    Execute: Butcher enemies, increasing a general's dread. This is useful if you can't afford to risk enemies returning via ransom. Constant execution may hurt your faction's reputation.
  8. 8
    Unit Controls:
    • Movement: Right-click to move to a destination. Double-click to make units run.
  9. 9
    Attack: Click on a target to attack. Double-click to charge.
  10. 10
    Alternate Weapons: Alt + Right-click to use a unit's other weapon (e.g., Sword/Lance, Melee/Missile).
  11. 11
    Selection: Left-click a unit member, flag, or unit card. Ctrl + Left-click to add/remove from selection. Shift + Left-click to select all units from the current selection up to the clicked unit (unit cards only).
  12. 12
    Battle Screen Interface:
    • Minimap (the small circular map in the bottom-left corner of your screen): Shows terrain and unit locations (green for yours, blue for allies, red for enemies). Zoom in/out with +/- buttons.
  13. 13
    Speed Controls and Ratio Bar: The ratio bar estimates battle progress (hover for soldier death percentages). The timer shows remaining battle time (if not set to unlimited). +/- buttons control battle speed (0 is slowest/paused, 1 is standard, then double and sextuple speed). Moving camera at x2 or x6 speed reverts to x1 until movement stops. Pause/play button or 'p' key pauses/unpauses the game.
  14. 14
    Unit Cards: Select units by clicking these.
  15. 15
    Control Wheel:
    • Top: Halt - Stops unit actions.
  16. 16
    1 o'clock: Flee - Orders unit to leave the battlefield; can be rescinded.
  17. 17
    3 o'clock: Formation - Sets unit formation (e.g., Tight for melee).
Tips
  • Focus fire with heavy cannons on wall sections occupied by enemy troops to maximize casualties when the wall collapses.
  • If defending, identify and neutralize enemy siege capabilities early.
  • Don't chase routing enemies indefinitely; once the victory condition is met, prioritize capturing prisoners.
  • Consider the financial and strategic implications before ransoming prisoners.
  • Execution is a brutal but effective way to eliminate prisoners and increase dread, but be mindful of potential reputation damage.
  • Utilize the 'p' key for quick pausing and unpausing during intense battles.

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