Explore the types and rarity of magical items in Total War: Warhammer II. Learn how arcane items, armours, enchanted items, talismans, and weapons can enhance your characters and campaigns.
Magical items, also known as artifacts, can be acquired throughout a Total War: Warhammer II campaign. When equipped to characters, these items grant various bonuses and unique abilities. It's important not to confuse items with Ancillaries.
Item Types
Arcane Items
- Most improve spellcasting.
- The majority feature an active item ability, such as a bound spell.
- Some increase the Winds of Magic.
- Can only be used by spellcasting characters.
Armours
- Most improve armour and/or melee defence.
- Some grant resistances like magical resistance, missile resistance, physical resistance, and/or ward save.
- A few possess an active or passive item ability.
Enchanted Items
- Several provide health regeneration.
- Most have an active or passive item ability.
Talismans
- Most grant some form of fire resistance, magical resistance, physical resistance, and/or ward save.
- A few have an active or passive item ability.
Weapons
- Most increase melee attack, melee defence, melee damage, and/or weapon strength.
- Some boost specific damage types, such as base weapon damage, armour-piercing damage, and/or explosive damage.
- A few have a contact effect.
- A few possess an active or passive weapon ability.
Item Rarity
Items such as banners are ranked according to rarity. Refer to the main rarity page for comprehensive information.
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