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Part 28
Unreal Tournament 2004

Part 28

Learn advanced Ball Launcher tactics in Unreal Tournament 2004, including passing, drawing enemies, and risky offensive plays.

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Learn advanced Ball Launcher tactics in Unreal Tournament 2004, including passing, drawing enemies, and risky offensive plays.

Walkthrough
  1. 1
    When surrounded by enemies or when a teammate is open far ahead, pass the ball. Ensure you lock on first to avoid missing.
  2. 2
    Make sure you have a clear shot with no obstacles like walls, hills, or enemies. The teammate you pass to must also be open.
  3. 3
    After passing, you can teleport somewhere far ahead and wait for a return pass, but ensure you are open when you do this.
  4. 4
    If you need to reach an inaccessible area, pass the ball to someone already there. If no one is there, pass to someone near you, then teleport to them and wait for a pass.
  5. 5
    Alternatively, ask a teammate with a charged Translocator to go to the area and then pass the ball to them.
  6. 6
    A strong tactic when you have the ball is to draw the enemy team towards you.
  7. 7
    As enemies swarm you, run back towards your base.
  8. 8
    If the majority of the enemy team follows you, your teammates will have an opportunity to get behind them.
  9. 9
    When you see an open teammate, immediately pass the ball. This clears a path for your ball carrier and forces enemies to chase rather than intercept.
  10. 10
    If all else fails, shoot the ball far ahead or into a hard-to-reach place to buy your team time, rather than letting the enemy gain possession.
  11. 11
    If you are alone with the ball and facing opponents you believe you can defeat, shoot the ball at one of your enemies.
  12. 12
    This allows you to regain access to your weapons. If successful, an enemy will pick up the ball and temporarily lose their own weapons.
  13. 13
    You can then eliminate the enemies and retrieve the ball.
Tips
  • Always lock on before passing to ensure accuracy.
  • Ensure your target teammate is not surrounded before passing.
  • If you are drawing enemies, make sure you have a clear escape route towards your base.
  • The tactic of shooting the ball at an enemy is risky and should only be used when no other option is available.
  • Be aware that the enemy might pass the ball back to you, or speed towards your base, making the tactic less effective.
  • This risky tactic can cause you to lose time switching weapons if the enemy passes it back.
  • Dale contributed the tactic of shooting the ball at an enemy.

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