Your guide to CTF-Strident in Unreal Tournament 3. Learn about the map's layout, weapon locations, and unique mechanics like the healing wall and mobile flag platforms.
Alright, let's dive into CTF-Strident, one of the stock maps in Unreal Tournament 3. This one's set deep within Hyperion, and it's a symmetrical map with a pretty straightforward layout, making it easier to learn. ## Map Description So, the map has two bases and two courtyards, all connected by these small tunnels. The cool thing is that each part of the map is two-leveled, so you'll get the hang of it quickly. What really makes Strident stand out are a few unique features: * Mobile Flag Platforms: The platforms where the flags sit aren't static. They'll move between a lower, more hidden spot and an upper, more exposed level. Keep an eye on this, as it changes how you'll approach capturing or defending. * Conductive Water: Above the flag platforms, there's a pool of water. Trust me, you do NOT want to swim in it. It's conductive, so it's a no-go zone. * Healing Wall: At certain times, a wall that heals you will move around the map. It gives you 10 HP each time it touches you, up to a max of 199 HP. Handy if you can catch it at the right moment! * Translocator Tubes: On the upper level, between the courtyards, you'll find these Translocator tubes. If you throw your Translocator disc into one, you'll be zapped to the opposite courtyard. It's a neat way to bypass defenses, but be aware of where you'll end up. ## Weapons and Pickups Here's a breakdown of what you'll find: ### Weapons | Weapon | Count | Location | |---|---|---| | Bio Rifle | W: 2A: 4 | - | | Shock Rifle | W: 2
A: 9 | - | | Link Gun | W: 2
A: 4 | - | | Stinger Minigun | W: 4
A: 4 | - | | Flak Cannon | W: 2
A: 4 | - | | Rocket Launcher) | W: 4
A: 4 | - | | Sniper Rifle | W: 2
A: 8 | - | ### Pickups * Small Health (Health Vial)
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