Find all watch dogs audio logs, including Aiden Pearce, Bedbug, Engineers, Damien Brenks, Iraq, and Lucky Quinn locations.
The first 4 Aiden Pearce audio logs are automatically added to your phone at the beginning of the game. Aiden Pearce 05 is located inside the Owl Creek Motel hideout and can be found by following Act 1: Bottom of the Eighth.
Bedbug Audio Logs:
- Bedbug 01 is inside the Rossi-Fremont Tenement, see Act 3: By Any Means Necessary.
- Bedbug 02 is inside the abandoned factory, see Act 2: Uninvited.
- Bedbug 03 is inside the Rossi-Fremont Tenement, see Act 3: By Any Means Necessary.
Engineers Audio Logs:
- Engineers 01 is at the base of the building with the first generator on Abbot Island, see Act 2: A Blank Spot There-ish.
- Engineers 02 is in the short alley near The Bunker’s entrance, see Act 2: A Blank Spot There-ish.
- Engineers 03 is on a stack of containers on your way to the third generator on Abbot Island, see Act 2: A Blank Spot There-ish.
- Engineers 04 is on the northwest side of Abbot Island in a homeless man’s home.
- Engineers 05 is found by following the tracks on the north side of Abbot Island into an alley full of debris.
- Engineers 06 is on the south side of Abbot Island, look for a boombox between the rows of containers.
Six of Damien’s 9 audio logs are found by hacking hideout computers or completing ctOS Breaches. Damien Brenks 03 is inside the garage of the Racine Yacht warehouse, see Act 2: Breakable Things. Damien Brenks 08 is on the third floor of the prison control room, see Act 1: Dressed in Peels. Damien Brenks 09 is in the cafe of Blume’s security campus, see Act 3: The Future is in Blume.
Iraq Audio Logs:
- Iraq 01 is near the ctOS tower outside the Rossi-Fremont Tenement, see Act 2: Jury-Rigged.
- Iraq 02 is on a stack of pipes outside the Rossi-Fremont Tenement, see Act 2: Jury-Rigged.
- Iraq 03 is on a counter in the lobby of the Rossi-Fremont Tenement, see Act 2: Grandma’s Bulldog.
- Iraq 04 is on the floor above the arcade in the Rossi-Fremont Tenement, see Act 2: Grandma’s Bulldog.
- Iraq 05 is located on a notebook computer in the elevator shaft of the Rossi-Fremont Tenement, see Act 2: Grandma’s Bulldog.
- Iraq 06 is inside the Unicorn Dragon Pub of The Wards, see Act 2: Planting a Bug.
- Iraq 07 is on the 9th floor of the Rossi-Fremont Tenement, see Act 3: By Any Means Necessary.
- Iraq 08 is on the 10th floor of the Rossi-Fremont Tenement before heading up the elevator shaft, see Act 3: By Any Means Necessary.
Four of Lucky Quinn’s 9 audio logs are found by hacking hideout computers or completing ctOS Breaches. Lucky Quinn 01 is after hacking Iraq’s dogtag at the auction, head into the office and down some stairs, see Act 2: A Risky Bid. Lucky Quinn 02 is inside the film room at the auction, near the entrance, see Act 2: A Risky Bid. Lucky Quinn 07 is inside the conference room of the Merlaut where you see Quinn and Rushmore, see Act 4: No Turning Back, Part 1. Lucky Quinn 08 is on the room next to Lucky Quinn’s office before hacking into his secret room, see Act 4: No Turning Back, Part 2.
Malcolm Deodato Audio Logs:
- Malcolm Deodato 01 is on a planter in the lobby of the ctOS office during Act 1: Open Your World.
- Malcolm Deodato 02 is on the second floor of the ctOS office during Act 1: Open Your World.
- Malcolm Deodato 03 is after getting the prison roster, check the opposite desk, see Act 1: Dressed in Peels.
- Malcolm Deodato 04 is in the office before exiting the prison, see Act 1: Dressed in Peels.
- Malcolm Deodato 05 is in the basement of the abandoned ctOS center of Pawnee, see Act 3: Hope is a Sad Thing.
- Malcolm Deodato 06 is inside an office on the second floor of the Blume security campus, see Act 3: The Future is in Blume.
- Malcolm Deodato 07 is on the receptionist’s desk in the lobby of the Merlaut, see Act 4: No Turning Back, Part 1.
- Malcolm Deodato 08 is on the exterior balcony of Gorman Heights apartment, see Act 1: Not the Pizza Guy.
All 8 of Maurice Vega’s audio logs are covered under Investigations > Burner Phones. All 6 of the Unknown audio logs are covered under Investigations > Missing Persons. All 7 of the Undercover audio logs are covered under Investigations > Weapons Tarde. All 8 of the G1GGL3Z audio logs are covered under Investigations > QR Codes. All 8 of the DEDSEC audio logs are covered under Investigations > QR Codes.
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