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Part 32
XCOM: Enemy Within

Part 32

XCOM: Enemy Within Part 32 focuses on MEC-heavy squads and base building in September 2015, including genetics lab and workshop construction.

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XCOM: Enemy Within Part 32 focuses on MEC-heavy squads and base building in September 2015, including genetics lab and workshop construction.

  • Genetics Lab built.
  • Workshop built.
  • Foundry access.
  • At least 4 MECs available.
Walkthrough
  1. 1
    Build a Genetics Lab to explore its contents.
  2. 2
    Construct a Workshop to gain more engineers and access to the Foundry.
  3. 3
    Build Foundry projects, such as ammo conversation, in the third month when Mutons appear.
  4. 4
    In September 2015, build power generators and plot facilities, especially if stalling for money and profit due to difficult Exalt clues.
  5. 5
    Assemble a squad primarily composed of MECs (5 MECs and 1 heavy, or 6 MECs when capture is not needed).
  6. 6
    Use the heavy for capturing aliens and rocket support.
  7. 7
    When you have 4 MECs, save Meld to upgrade one to tier 3, equipping it with a grenade launcher and EMP.
  8. 8
    Continue with MECs for smooth sailing, even defeating Sectopods regularly without injuries.
Tips
  • Consider building a Genetics Lab early in your first playthrough to see its contents.
  • A Workshop is useful for increasing engineer numbers and unlocking Foundry options like ammo conversation.
  • Building Foundry projects in the third month is recommended as Mutons start appearing.
  • If Exalt clues are proving difficult, focus on building generators and plot facilities in September 2015 to generate profit.
  • A squad of 5 MECs and 1 heavy, or 6 MECs, is highly effective.
  • Prioritize upgrading one MEC to tier 3 with a grenade launcher and EMP once you have 4 MECs.

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