Skip to content
First Section
Amnesia: The Dark Descent

First Section

A complete walkthrough for the Cellar Archives' First Section in Amnesia: The Dark Descent. Learn how to escape the water monster and reach the gate.

By ···10 min read·Multi-source verified
1 reading this guide  

A complete walkthrough for the Cellar Archives' First Section in Amnesia: The Dark Descent. Learn how to escape the water monster and reach the gate.

You are now in the Cellar Archives. As soon as you enter this room, quickly run forward. The environment changes and water fills up the room. Don't panic!

The first section of the Cellar Archives has a hall going straight forward with boxes. To the right, there is a room with a lever that opens a door at the very end. This room also contains books that can distract the monster. The hall continues to the right, with boxes to jump on for safety. Midway, shelves hold books for distraction. The hall then turns left, leading to a gate that requires the lever to open.

Walkthrough
  1. 1
    After the hall fills with water, quickly run into the room to your right and jump on a box. An invisible water monster is chasing you; stay out of the water.
  2. 2
    In this room, find the lever on the far wall and grab some books from the nearby shelves. Turn off your lantern.
  3. 3
    Pull the lever, then quickly grab a book. Jump on the boxes towards the door.
  4. 4
    Throw the book to the far corner of the room to distract the monster. Once it's near the book, quickly exit the room, turn right, jump on boxes, and move forward to the far box.
  5. 5
    The hall turns right. Continue jumping from box to box.
  6. 6
    Jump to the box near the right wall with another bookshelf. Grab some books.
  7. 7
    The water monster will be following. Throw a book as far as you can in the direction you came from to distract it.
  8. 8
    Once the monster is distracted and not near you, continue jumping forward.
  9. 9
    The hall turns left. Continue jumping and land on the elevated platform.
  10. 10
    At the end of this hall is the open gate. Quickly go through it.
Tips
  • The gate opened by the lever is only open for a limited time, so act quickly and precisely.
  • Your only safe place from the water monster is out of the water.
  • Use books to distract the monster by throwing them to a faraway corner.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content