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- Walkthrough (5)
Astral Chain

- Walkthrough (5)

Astral Chain Walkthrough (5): Investigate an explosion at Harmony Square subway, rescue civilians, and battle Aberrations and Chimeras like Deimos.

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Astral Chain Walkthrough (5): Investigate an explosion at Harmony Square subway, rescue civilians, and battle Aberrations and Chimeras like Deimos.

Walkthrough
  1. 1
    Head to the heliport. You can complete a Blue Case here to improve your Lappy life.
  2. 2
    Arrive at the ARI and follow Brenda inside. Wait for your guest pass, then follow her to Akira. After checking in, you can explore the ARI or leave via the heliport. There are three Blue Cases available here.
  3. 3
    Olive will call, informing you of an explosion at the Harmony Square subway station and that you are called to investigate. Head to the heliport when done at the ARI.
  4. 4
    Land in a blocked-off area of Harmony Square. Two Blue Cases are available here, but the main case is in the subway station.
  5. 5
    Enter the subway station and walk up to Alicia, who will tell you to head down to the platform. Follow her down. You will receive a Gas Mask, which you can choose to wear or not; it makes no difference.
  6. 6
    Blue Case: Out from the Smoke: Rescue civilians trapped on the wrecked subway platform. The first civilian is down the stairs into the lower area. Go around the corner to the right to find a man and hobble him back upstairs. For the second person, head forward along the platform down the sloping rubble, then make your way around the left. You will receive a note from Alicia to turn on your IRIS (a heads-up display that shows hidden information). Using your IRIS, you will see the second person inside the train immediately to your left. Use the Arm Legion to pry open the train doors further along. Lasers block your way to the civilian, so shoot the generator behind them. As you carry the civilian out, you will be attacked by Aberrations (enemy creatures). Getting attacked will cause you to drop the civilian.
  7. 7
    After dropping off the second person, Alicia will cue you to move further along the scene to find more people. Move forward along the platform and stay on the upper level. Pass a small group of officers, then head to the back left to find the third civilian.
  8. 8
    Red Case: Chimera Takedown: Before collecting the third civilian, you will be attacked by Fire Frogs and a Zeus (a type of chimera). These Gel-types bounce around spitting fiery mess. Focus on the smaller Fire Frogs first. The Zeus is more difficult, with a tongue attack and a hand-clap attack. More Fire Frogs will appear as you defeat them.
  9. 9
    With the chimera down, grab the civilian. An Infantry (an enemy type) will appear; send your Legion after it while you hobble back to the cops on the upper level. With the third person saved, this Case is complete.
  10. 10
    Alicia calls again, having gotten into trouble. To reach her, head to the back right of the platform and enter the train. Carefully make your way past lasers to an open door near a wall of lasers. Go out to the platform. You can blast a pod here to stop the lasers, but your destination is forward. Use the Arm Legion to wrench open the subway car, then look for the door to the adjacent subway car ahead and to the right, and then another door straight ahead.
  11. 11
    Red Case: Backup Plan: Alicia needs help against a pair of Wolves (enemy types) and potential Mutts (enemy types) they may summon if they howl. Clean them up to finish the Case.
  12. 12
    Alicia will walk with you up the stairs to the next platform. As you reach the top of the second escalator, an explosion will engulf the stairs, and you will meet Deimos (an Elemental-type chimera) which will immediately scoot off, blowing things up. Head down the only non-engulfed passage and down the stairs. Hop across the gap and deal with Aberrations as you move down this passage. Go down the path where things are not on fire. Once you reach an area with turnstiles, head down the escalators in the middle, then continue past the vending machine.
  13. 13
    Red Case: Ground Zero: This is the Deimos fight. Elemental-types spew flames and bombs. Deimos will charge into you and create craters of fire under you. Hang back when it's on fire, and strike it when the fire abates. It can also spew bullets.
  14. 14
    Once Deimos is down, a cutscene (a non-interactive cinematic the game plays automatically) will play, showing more Beast-types appearing and the entrance of the Beast Nemesis, which will grab you and drag you into the Astral Plane.
  15. 15
    Red Case: Taming the Beast: You will face the Beast Nemesis and four Mutts. You can either focus on the Nemesis and use the Mutts for healing from Finishing Moves (special attacks), or focus on the Mutts to clear the battlefield. The Nemesis is aggressive with multiple-hit attacks.
  16. 16
    When the Nemesis's health is reduced by about a third to a half, it will hop back to distant platforms and howl, dropping crystals that shock you if you step into them. You can pick up these crystals with the Arm Legion to remove the danger and throw them at the Nemesis.
Tips
  • Completing Blue Cases can improve your Lappy life.
  • Using your IRIS can reveal hidden enemies or objectives.
  • Focus on smaller enemies first in group fights to make them more manageable.
  • Utilize the Arm Legion to interact with the environment, such as prying open doors or moving crystals.
  • In the Beast Nemesis fight, consider the strategy of using Mutts for healing or clearing the battlefield first.

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