Welcome to Beast of Reincarnation, a 2026 action-adventure where you play as Emma, the Cursed, accompanied by her loyal dog Ku. Together, you'll navigate the ruins of post-apocalyptic Japan, a land overrun by monstrous creatures. Your journey will take you through a sinister, ever-changing world, from dense forests that have reclaimed the wastelands to unknown depths. As you progress, the bond between Emma and Ku strengthens, unlocking new, mysterious abilities crucial for survival.
This guide is here to help you conquer the challenges Beast of Reincarnation throws your way. We'll cover everything you need to know to succeed, from navigating the treacherous environments and understanding Emma's evolving powers to facing down the formidable monstrosities that inhabit this broken world. Get ready to forge a deeper connection with Ku and uncover the secrets of this cursed land.
Guide (PC) by Hentaicheg
Full PC guide for Beast of Reincarnation by Hentaicheg, covering controls, quests, gear, minigames, and locations.
- 1Introduction
- 2Controls/Settings
- 3Skills/Stat details
- 4Adventure Quests
- 5Accessory Enchanting + Bonus Tests
- 6Best Gear/Party summary
- 7Restaurant Minigame
- 8Achievements + Rare enemies
- 9Biegoya
- 10Migurd Village + Burning Highway
- 11Rikarisu City + Outskirts Cavern
- 12Vicious Wasteland
- 13Sunscorched Valley
- 14Vacant Forest
- 15Petrified Forest
- 16Wind Port
- 17Sortia + Tahbli Forest
- 18Remote Cavern
- 19Bisque Ruins
- 20Buried Highway
- 21Wind Port part 2 + Dragonbone Marsh
- 22Stormy Cavern
- 23Fennes Ruins
- 24Setting Sail + Roxy Party
- 25Milishion + Optional Revisits + Roxy Conclusion
- 26Filan Plains
- 27Dusk Cavern
- 28Abandoned Temple
- 29Forbidden Grotto
- Refer to the Table of Contents for specific section navigation.
- This guide is version 1.04, updated on 12/07/2024.
- The previous section was Introduction, and the next section is Skills/Stat details.
Controls/Settings
Learn how to navigate Beast of Reincarnation with our comprehensive guide to controls and settings. Discover keyboard mappings, dialogue shortcuts, and combat speed options.
This guide covers the controls and settings for Beast of Reincarnation. The game offers limited settings, with the primary adjustable option being difficulty, which can be changed at any time. Difficulty affects only the damage taken by the player, not enemy health. The developers suggest that higher difficulties may increase drop chances, and playing on Hard is recommended for a challenge.
Controls are primarily shown for gamepads, but the following keyboard mappings are provided. Note that controls cannot be remapped.
Most actions can be performed with a mouse by clicking the on-screen button prompts.
| Action | Button |
|---|---|
| Close Game Instantly | ESC |
| Skip Dialogue (Fastest) | E |
| Auto-Dialogue (Waits for voice) | Q |
| Skip Dialogue Line & Proceed | Enter / F |
| Move to Next Chat (Line on screen) | Backspace / G |
| Dialogue History/Log | R |
| Movement | WASD |
| Change Look Direction | S / D |
| Strafe Right | E |
| Strafe Left | Q |
| Resize Map | T |
| Confirmation Button (Field Actions) | Enter / F |
| Speed Up Movement (Hold) | Backspace / G |
| Camp/Party Menu | R |
| Swap in Camp Menu Menus | 1 / 2 |
| Speed Up Skill Text Result (Combat) | E (up to 3 times) |
Guide (PC) by Hentaicheg (2)
Beast of Reincarnation Table of Contents: Covers Adventure Quests, Accessory Enchanting, Gear, Minigames, Locations, and more.
Sections:
- Introduction
- Controls/Settings
- Skills/Stat details
- Adventure Quests
- Accessory Enchanting + Bonus Tests
- Best Gear/Party summary
- Restaurant Minigame
- Achievements + Rare enemies
- Biegoya
- Migurd Village + Burning Highway
- Rikarisu City + Outskirts Cavern
- Vicious Wasteland
- Sunscorched Valley
- Vacant Forest
- Petrified Forest
- Wind Port
- Sortia + Tahbli Forest
- Remote Cavern
- Bisque Ruins
- Buried Highway
- Wind Port part 2 + Dragonbone Marsh
- Stormy Cavern
- Fennes Ruins
- Setting Sail + Roxy Party
- Milishion + Optional Revisits + Roxy Conclusion
- Filan Plains
- Dusk Cavern
- Abandoned Temple
- Forbidden Grotto
Navigation:
- Previous Section: Controls/Settings
- Next Section: Adventure Quests
Skills/Stat details
Learn about Beast of Reincarnation stats like STR, VIT, INT, MIND, AGI, LUCK, and skill trees. Get recommendations for permanent stat item usage.
- 1Stats:
- STR (Strength): Governs physical damage, including the basic attack of mages. Affects skills with a 'sword icon'.
- 2VIT (Vitality): Determines PDEF (Physical Defense).
- 3INT (Intelligence): Governs magical damage for skills without a 'sword icon', but does NOT affect healing.
- 4MIND: Determines MDEF (Magical Defense).
- 5AGI (Agility): Affects battle speed. Not gained by leveling up; primarily found on gear.
- 6LUCK: Appears to influence critical hits, critical resistance, status infliction, and status resistance.
- 7HP: Rudeus (squishiest, needs more HP for bosses).
- 8SP: Rudeus or Ruijerd (more SP on Rudeus early, less useful late game when boss-focused).
- 9STR: Eris (primary damage dealer).
- 10VIT: Rudeus (reduces squishiness in boss fights).
- 11INT: Rudeus (no other character requires it).
- 12MND: Eris (squishiest defensively).
- 13AGI: Ruijerd (can be used in random encounters, unlike Rudeus who is often boss-only late game).
- 14Skills:
- Most skills are ACTIVE; few characters have passives.
- 15AP (Ability Points) can be farmed infinitely, and skills can be reset at any time, meaning AP is rarely a concern past mid-game.
- 16Skills typically require 2-3 levels to unlock the next one.
- 17The game displays skill power and SP cost before learning.
- 18'Ultimate skills' are unlocked in the second town, are powerful, cost little AP to learn, but consume 5 boost to use. They are more critical for certain allies.
- 19AoE (Area of Effect) skills generally start at 180 power and increase by 10 per level.
- 20Single target skills start at 250 power and increase by 10 per level.
- 21Everyone: Learn the 'interrupt' skills (second line from the bottom). The second skill in this line, which interrupts an enemy during their 'action' phase, is useful for preventing enemy actions. These have low AP costs and are worth acquiring early.
- 22Rudeus: Prioritize healing skills. Early on, avoid learning Earth and learn Water level 1 for easy spamming and synergy with an early water damage accessory. Water is also effective against early enemies.
- 23Eris: Maintain Crimson Slash for party profit, especially against fire-weak bosses. Exodus Slash is her primary damage skill unless the boss resists fire. Encouragement can be used to ensure Rudeus can heal if SP becomes an issue. Quick Attack and First Aid allow skipping turns to build boost for powerful skills.
- 24Ruijerd: The Charge > All out attack combo is essential for bosses. For regular encounters, Thrust level 1 (for SP efficiency) or an AoE skill are recommended.
- Character stats are fixed and cannot be customized beyond leveling and early accessories.
- Permanent stat items are a significant, though limited, way to boost characters.
- Skill mastery on accessories is the primary way to increase healing amounts significantly in the late game.
- Interrupt skills are universally useful for controlling enemy turns.
- Rudeus's Water magic is a strong early-game option due to its low SP cost and synergy with an early accessory.
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