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CAM3 - ACT II
Call of Duty 4: Modern Warfare

CAM3 - ACT II

Complete walkthrough for Call of Duty 4: Modern Warfare's CAM3 - ACT II missions: Safehouse, All Ghillied Up, and One Shot, One Kill. Includes intel locations and strategies.

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Complete walkthrough for Call of Duty 4: Modern Warfare's CAM3 - ACT II missions: Safehouse, All Ghillied Up, and One Shot, One Kill. Includes intel locations and strategies.

Walkthrough
  1. 1
    Safehouse: Start near an abandoned gas station. Meet a Russian Loyalist, then move up the hill cautiously. Clear enemies by the church, using air support from Mosin 2-5 against enemies by the burnt house. Clear the first house near the church, including the basement and upstairs, being wary of an enemy in the bathroom. Collect the seventeenth Intel piece from a bedroom.
  2. 2
    Across the road, enter the house with the open attic using the M203. Clear the house and eliminate the attic sniper, taking his Dragunov. Use the Dragunov on enemies on the hill. Move up the stairs into the hill and direct 2-5 to target the gunner in the two-story house. Make your way to the building at the top of the hill, clearing its flooded basement and upper floor. Collect the eighteenth Intel piece from the first booth on the right when coming downstairs.
  3. 3
    Move back down the hill, clearing enemies near the house previously targeted by 2-5. Return to the house with the flooded basement, go through the fence, and advance to the farm gate, falling back from enemy fire. Call 2-5 again to deal with enemies, then clear the farmyard. Breach the barn when ready.
  4. 4
    Note on Tank: A tank will follow you; Mosin 2-5 can destroy it, or you can use the Javelin in the church tower.
  5. 5
    All Ghillied Up: Fifteen years prior, as Lieutenant Price with Captain MacMillan, move through a Russian wasteland towards a deal between Ultranationalists and Middle Eastern terrorists.
  6. 6
    Follow MacMillan, taking out enemies as directed. Wait for a lookout in the church tower and eliminate him. Shoot the lone enemy by the car. Run to the church, enter, and grab the nineteenth Intel piece near the fallen lookout.
  7. 7
    Prone when the chopper approaches. In the field, choose to return to the graveyard or sneak with Mac, staying within two meters of him.
  8. 8
    Crouch and walk with Mac to the bulldozer. Crawl past tanks. Knife an enemy that stops behind Mac. Crawl behind the chopper and through shipping containers. Replace your USP .45 with an enemy's silenced P90-SD.
  9. 9
    Eliminate three enemies (one asleep, two talking) quickly and quietly. Collect the twentieth Intel piece. If an alarm is raised, fall back to the end of the containers.
  10. 10
    Follow Mac religiously, copying his movements. Do not engage nearby enemies. Snipe a sniper on a fire escape. Go to the fourth floor of a building and enter a room to collect the twenty-first Intel piece. Return to Mac, ignore the wild dog, and follow him through abandoned areas and a parking garage.
  11. 11
    One Shot, One Kill: Begin in a window overlooking enemies. Scope in on your target, accounting for wind. Make the shot count within the limited opportunity before enemies scatter.
Tips
  • In Safehouse, use air support and specific weapons like the M203 and Dragunov effectively.
  • In All Ghillied Up, stealth is paramount. Stay close to MacMillan, move slowly, and avoid raising alarms. Silenced weapons are key.
  • In One Shot, One Kill, precision and timing are crucial for the assassination.
  • Safehouse: 17th and 18th Intel pieces.
  • All Ghillied Up: 19th, 20th, and 21st Intel pieces.

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