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S2C6 - Headquarters
Call of Duty: Infinite Warfare

S2C6 - Headquarters

Learn how to play and excel in the Headquarters game mode in Call of Duty: Infinite Warfare. Discover tips on perks, killstreaks, and team coordination for victory.

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Learn how to play and excel in the Headquarters game mode in Call of Duty: Infinite Warfare. Discover tips on perks, killstreaks, and team coordination for victory.

Walkthrough
  1. 1
    When the game starts, the game voice and HUD will instruct you to "Capture" the HQ. The general location and direction will be provided.
  2. 2
    There is a 40-second delay before the HQ goes online.
  3. 3
    Once the HQ is online, move into its capture radius to secure it.
  4. 4
    After capturing, the enemy will be told to "destroy" the HQ while your team must "defend" it.
  5. 5
    The HQ remains in your team's possession for a maximum of 60 seconds, during which you earn +50 XP every five seconds and 5 points to the game score.
  6. 6
    If killed during defense or away from the HQ, you enter a 60-second reinforcement delay until the HQ is destroyed or the capture time elapses.
  7. 7
    Full captures award 650 XP per occurrence.
  8. 8
    Matches end at a maximum score of 250 points or after 15 minutes; draws are possible.
Tips
  • Perks: FLAK JACKET is highly recommended for survival during HQ captures. Other Tier 1 Perks can be used for support roles. Players focused on killing should consider HARDLINE or SCAVANGER PRO.
  • Hardline Perk: Enables a SPY PLANE after 2 kills, revealing enemy positions.
  • Scavenger Pro Perk: Ensures a constant supply of ammo and grenades. Dual mags are recommended attachments.
  • Killstreaks (KSR): Prioritize reconnaissance. Consider COUNTER SPY PLANE over shooting down enemy SPY PLANES.
  • Napalm Strikes: Effective for clearing out non-FLAK JACKET PRO enemies from the HQ. Deploy them around 5 seconds before the HQ goes online.
  • SAM Turrets: Useful for dealing with enemy SPY PLANES and helicopters, and can quickly destroy Cobras. Deploy them only when necessary.
  • Napalm, Rolling Thunder, and Mortar Team: Best deployed around 5 seconds to online time, so they are active as the HQ goes live. Can be used on teammates or to stall enemies.
  • Cobra: Effective for suppressing enemy movement onto the HQ, though GHOST PRO players may bypass it. It can help control enemy approaches.
  • Team Coordination: Do not play alone. Coordinate KSR groupings with your team; not all players need SPY PLANE.
  • Competition: Expect strong competition, often with pre-made teams.
  • Significant XP and bonuses for high scores and efficient captures.
  • Headquarters is considered one of the best game modes for XP gain, second only to Search and Destroy.

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