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S3C1 - Challenge Overview
Call of Duty: Infinite Warfare

S3C1 - Challenge Overview

Explore Call of Duty: Infinite Warfare challenges, attachment bonuses, and XP rewards to speed up prestige levels.

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Explore Call of Duty: Infinite Warfare challenges, attachment bonuses, and XP rewards to speed up prestige levels.

Call of Duty: Infinite Warfare features a large number of challenges designed to help players reach prestige levels more quickly. These can be viewed in your player card after earning the ability to open it. A useful trick for early levels involves setting up attachment bonuses to be a few kills shy of their reward at the end of each prestige, then stopping the use of that attachment. The final value for most of these bonuses is either 10,000 or 20,000 XP, allowing players to skip several levels at the start of a new prestige. Progress for these bonuses carries over through prestige files after Attachment Level Bonus 1 is achieved. To ensure random pick-ups count towards lifetime counts, at least one attachment must be purchased for any weapon.

Challenges can encourage players to experiment with different equipment, such as using a reflex sight instead of an ACOG or a Masterkey instead of a suppressor. The developers have grouped challenges into broad categories, with hundreds of individual challenges, each having multiple levels.

Child's Play (CHAa) Challenges

These challenges are completed through general gameplay, including rewards for total game time, completing matches, and achieving kills with specific weapon classes. Some, like game time, are career-based and tally from your total game time, while others reset with each prestige. These include awards for flag capturing, bomb planting, and other game mode-specific accomplishments, often rewarding 20,000 XP. Focusing on two or three primary game modes per prestige is key to maximizing these bonus levels. For example, a player primarily playing Domination, Demolition, Team Death Match, and Capture the Flag might take around 18-21 hours per prestige, totaling approximately 11 days of game time to reach 15th prestige. Playing more HQ and Search & Destroy can significantly speed this up, potentially to an 8-10 day timeframe for above-average players.

One specific low-level challenge involves using the Olympia shotgun to get two kills by firing both barrels simultaneously, which does not count if a reload is required.

A Little More Difficult (CHAb) Challenges

This group includes challenges like getting two kills in a single life with the Ballistic Knife or the Tomahawk. For the Tomahawk, the same thrown tomahawk must be picked up and used for the second kill. Concussion grenades (a type of thrown explosive that temporarily disorients enemies) can aid aim with these weapons. Aggression medals require killing enemies near their objective in tactical games. Playing modes like Domination or Capture the Flag is recommended for earning these. For example, in Domination, allowing a capture and then killing the enemy before they move off can grant aggression credit. In Capture the Flag, killing enemies while holding the enemy flag also counts as aggression credit.

How the...? (CHAc) Challenges

A significant challenge involves Care Packages. The first part requires destroying a Care Package in a way that it lands away from the initial flare drop point, which can be achieved using SAM turrets. The second part involves killing a player with the care package itself.

Tips
  • Strategically save attachment bonuses by stopping use a few kills before completion to gain significant XP upon prestige.
  • Focus on 2-3 core game modes per prestige to maximize XP from mode-specific challenges.
  • Experiment with different attachments and weapons to complete varied challenges.
  • Concussion grenades can assist with difficult challenges involving projectile weapons like the Ballistic Knife and Tomahawk.
  • Playing objective-based modes like Domination and Capture the Flag is beneficial for earning Aggression medals.

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