Learn about the Friendly Fire setting in Call of Duty: World at War. Understand how it works, its implications, and how to manage it to avoid team kills.
Hey there! So, you're diving into Call of Duty: World at War and wondering about "Friendly Fire." It's a pretty common setting in Call of Duty multiplayer, especially in the tougher "Hardcore" modes. In regular "Core" modes, it's usually off, but you can tweak it in private matches. Basically, Friendly Fire means you can accidentally (or not so accidentally) hurt your own teammates. Some folks call this "team killing" or "TK." In Hardcore modes, there are a few ways this can play out: it can be fully enabled, where you can directly damage teammates; reflect/ricochet, where you won't hurt them, but you'll take some damage back if you shoot them; disabled, where you just can't hurt your teammates at all; or shared, where you can kill a teammate, but the game will hurt you back for the damage you dealt. Be careful out there – accidentally hitting a teammate can happen, and sometimes people do it on purpose, either for revenge or just to mess with others, which is often called "griefing." Make sure you're keeping an eye on your crosshairs!100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content