Choose your starting nation and leader in Civilization Beyond Earth. Learn about Dutch, English, and French traits and leaders.
Walkthrough
- 1At the start of Civilization Beyond Earth, you can choose to lead one of four empires: the Dutch, English, French, or Spanish.
- 2Each empire begins with a specific set of units:
- 3Dutch: Merchantman ship, a Colonist with tools, and a Soldier.
- 4English: Two free colonists, a pioneer, and a soldier.
- 5Spanish: A normal pioneer, Veteran Soldiers.
- 6French: Hardy Pioneers and normal soldiers.
- 7Each nation has two leaders, each with a unique trait that modifies your empire's management. Additionally, each empire has a general trait: the Dutch are more enterprising, while the Spanish are more warlike.
Dutch Empire:
- Special Trait: Mercantile - Market prices are less sensitive. This is beneficial as selling goods in Europe can decrease prices due to increased supply and fulfilled demand. This trait mitigates that price drop for a time.
- Leaders:
- Peter Stuyvesant - Industrious: Provides +25% Hammer Production in all Settlements. Hammers are crucial for constructing buildings and generating Founding Father points. This bonus increases production by a quarter, leading to 25% more Founding Father points over the game.
- Andiaen Van Der Donck - Charismatic: Provides +100% Time between Tax Increases. This leader extends the duration before your home nation imposes taxes on your colony, which helps preserve profits as taxes can significantly reduce income.
English Empire:
- Special Trait: Tolerant - -25% Crosses needed for Immigration. This trait allows for more free units to arrive at docks in Europe, though you cannot control the type of units received.
- Leaders:
- George Washington - Disciplined: Provides -50% Soldier Equipment required. This significantly reduces the cost of equipping soldiers, which is especially useful for a final push for independence, as arming soldiers at European docks becomes increasingly expensive.
- John Adams - Libertarian: Provides +25% Liberty Bells Generation in all Settlements. Liberty Bells are vital for declaring independence (requiring at least 50% generation) and can also boost production. This trait accelerates their generation.
French Empire:
- Special Trait: Cooperative - Natives are more tolerant towards territory encroachment and -50% time spent Living Among Natives to Learn a new skill. This trait reduces native hostility when encroaching on their land and speeds up the process of learning new skills from them, some of which, like Fur Trapping and Cotton Farming, are not available for purchase in Europe.
- Leaders:
- Samuel De Champlain - Enterprising: Provides +100% Conversion Rate from Missions. Missions are a way to convert natives for field skills, though this trait is less impactful if you already have many experts.
Tips
- The Dutch Mercantile trait is very useful for managing income from market sales.
- Peter Stuyvesant's bonus is particularly effective when combined with Founding Fathers who also increase hammer production, like Alexander Hamilton.
- John Adams' Libertarian trait is highly beneficial for accelerating the generation of Liberty Bells, crucial for independence.
- The English Tolerant trait offers free units but lacks control over unit type.
- George Washington's trait is invaluable for military build-up, especially when preparing for independence.
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