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Part 2
Disgaea 6: Defiance of Destiny

Part 2

Learn the best stages for Experience (EXP) gain and how class matters for leveling in Disgaea 6: Defiance of Destiny. Discover Evilty mechanics.

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Learn the best stages for Experience (EXP) gain and how class matters for leveling in Disgaea 6: Defiance of Destiny. Discover Evilty mechanics.

Walkthrough
  1. 1
    Stage 13-5 and 14-5 offer similar EXP gain, but 14-5 provides approximately 50% more EXP. The source notes this bonus without identifying its origin.
  2. 2
    When mass leveling characters, consider if you want to optimize your Witch’s Evilties (skills that enhance abilities) for stage 14-5 or if running through other levels multiple times is faster, especially if you can achieve one-hit-kills on those other levels without needing to manage SP recovery.
  3. 3
    Certain character classes have slightly different rates of EXP gain. This difference might be in the amount of EXP received or how much EXP is required for them to level up. This data was collected during mass leveling and reincarnating in the Postlude part of the game, with all characters receiving the same base EXP without battle awards.
  4. 4
    The EXP gain difference is simplified into five categories: +0 (slowest) to +4 (fastest).

Class EXP Gain Tiers:

  • +0: Mecha Girl
  • +1: Archer, Magic Knight, Armor Knight, Gunner, Ninja, Samurai, Psychic, Evil Eye, Dragon, Pincer Shell, Horseman
  • +2: Zed, Misedor, Melodia, Piyori, Majolene, Ivar, Beiko, Laharl, Etna, Flonne, Martial Artist, Warrior, Succubus, Undead
  • +3: Prinny, Sea Angel, Cleric, Winged Warrior
  • +4: Thief

The Witch class was used for testing and earned a +20% EXP bonus from an award. Based on this, the Witch class is estimated to belong in either the +1 or +2 group.

Weapons:

Disgaea 6: Defiance of Destiny features standard weapon types. Monster classes can equip non-monster weapons. Characters earn Weapon Exp (weapon mastery) by using specific weapon types.

  • Fist
  • Sword
  • Spear
  • Bow
  • Gun
  • Axe
  • Staff
  • Armor (earned by defending in battle)

Evilties:

Evilties are skills that enhance character abilities. Each character has a unique Evilty tied to their class, plus others that can be changed. The 'Common' category starts at 0/5 slots, with the maximum growing with character level and classes mastered. When a character Super Reincarnates, they retain the maximum Evilty slots they previously achieved.

Maximum Evilty Points by Level:

  • Level 1: 5
  • Level 50: 6
  • Level 100: 7
  • Level 300: 8
  • Level 1,100: 9
  • Level 2,000: 10
  • Level 5,000: 11
  • Level 9,000: 12

Maximum Evilty Points via D-Merits:

  • Master 2 classes: 13
  • Master 3 classes: 14
  • Master 5 classes: 15
  • Master 7 classes: 16
  • Master 10 classes: 17
  • Master 13 classes: 18
  • Master 15 classes: 19
  • Master 17 classes: 20
  • Master 20 classes: 21
  • Master all (22) classes: 22

The Succubus class has a unique Evilty that decreases stats of adjacent male enemy units by -20%. The sex of certain classes is indicated where not obvious.

Characters can spend Mana (in-game currency) at the Skill Shop to learn Evilties. New Evilties become available as a character gains class proficiency (star level). Reaching benchmark levels allows characters to claim D-Merits that grant access to more Evilties in the Skill Shop. Completing quests can reward scrolls that can be used to learn Evilties, which can then be replicated at the Skill Shop by creating a scroll.

Reincarnation also grants Evilties randomly from a large list. To maximize this, it is recommended to:

  1. Place a character in the Ability Squad (after increasing the squad’s level) to gain additional Evilties upon reincarnation.
  2. Create scrolls of these unique Evilties so they can be learned by other characters who reincarnate. If a character has all possible Evilties, they will gain Extracts (for the Juice Bar) instead.

Evilties Gained Through Reincarnation (may also be available via Skill Shop or quests):

  • Archeologist
  • Intense Tough Guy
  • Bonus Boost
  • Super Tough Guy
  • Study Nerd
  • Ultimate Tough Guy
  • Study Maniac
  • Intense Hyper Guy
  • Handicap
  • Super Hyper Guy
  • Number Padding
  • Ultimate Hyper Guy
  • Life Insurance
  • Intense Mean Guy
  • Board Freak
  • Super Mean Guy
  • Board Killer
  • Ultimate Mean Guy
  • Mana Scarcity
  • Intense Dense Guy
  • Stalker Style
  • Super Dense Guy
  • Magic Bias
  • Ultimate Dense Guy
  • Enemy Lure
  • Intense Smart Guy
  • Seal of Betrayal
  • Super Smart Guy
  • Power of Bowls
  • Ultimate Smart Guy
  • Ambush
  • Intense Wise Guy
  • Opportunist
  • Super Wise Guy
  • Unstable Power
  • Ultimate Wise Guy
  • Normal Soul
  • Intense Agile Guy
  • Magical Mini Craft
  • Super Agile Guy
  • Image Change
  • Ultimate Agile Guy
  • No Critical
  • Intense Fast Guy
  • Piercing Shot
  • Super Fast Guy
  • Power Shot
  • Ultimate Fast Guy
  • Invader
  • Fist Coach
  • Counter Contemptor
  • Fist Master
  • Taste of Victory
  • Fist Guru
  • Gourmet
  • Sword Master
  • Hidden Blessing
  • Sword Guru
  • Damage Reward
  • Bad Trip

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