Complete Doom II Map 24: The Chasm walkthrough, including finding the Blue Key Card and dealing with monster closets.
Walkthrough
- 1From the starting corner, kill the Cacodemon to your left and note the Blue Door nearby.
- 2Clear the open area, then head back and take the left path to a door. Go around the area, ignoring an inaccessible opening on your right for now.
- 3Past the opening, shoot the Imps on an island with rockets and clean them up with a shotgun. A big health pack is on the island.
- 4If you walk off the ledge near the island, you can find a semi-hidden Rocket Launcher.
- 5Continue around this area to find a door leading to another ledge with rockets and health.
- 6Nearby is a narrow ledge with a Shotgun; you will return to this soon.
- 7Go back to the starting area and take the wide path to the door.
- 8Prepare your super shotgun for half a dozen Imps to your left. Take them out.
- 9Go LEFT first. Use a chainsaw to save ammo and rush the Imps in the small cubbies. Collect the small amounts of ammo (rockets) and health found here.
- 10Search every cubby for the Blue Key Card.
- 11Return to the door and search the other half of the room. Use your Super Shotgun to deal with a hidden Cacodemon, then switch back to your chainsaw for Imps in short paths. Gather items.
- 12Head back to the Shotgun path. Warning: Save before proceeding.
- 13As soon as you pick up the Shotgun, three Cacodemons appear behind you. Kill them all with your Rocket Launcher.
- 14Jump down into the room they came from for [SECRET 1/4].
- 15Drop into the acid. Go right and between the walls to find a teleporter to the top of the red platforms.
- 16From the red platforms, go right to follow a path with minor ammo to another teleporter.
- 17Enter the teleporter to find a room. Go RIGHT first, moving slowly.
- 18As you round a corner, a Hell Knight will appear in the dark. Shoot it and make it come to you; DO NOT go to it.
- 19After killing the Hell Knight, get your Rocket Launcher ready. Back the way you came is a MONSTER CLOSET filled with Chaingunners. Inch forward, wait for the sound, turn around, and blast them. Collect the bullets.
- 20Continue past where the Hell Knight was to find a SWITCH.
- 21Head back and go LEFT. This path leads to Pinkies and Specters. Use the Chainsaw or Punching, corner them, and make them come to you.
- 22Past them, find another Switch.
- 23Head back and take the last passage. A room of Pinkies will teleport to your hallway. Punch them one by one from a corner to save ammo. Once 2-3 are left, shoot them from the window. Gather ammo and items.
- 24Find the third and final Switch in this area.
- 25Go back to the teleporter and use it. You are back in the acid area.
- 26Drop into the acid and take the teleporter to the red ledges. Take these down to the starting area.
- 27From the starting area, head straight and to the left to find stairs leading to a room. This area is [SECRET 2/4].
- 28As you enter this area, a MONSTER CLOSET on the right opens with many Imps. Use rockets to kill them.
- 29To the left of the monster closet is a computer terminal. Hit it to lower a platform behind you. Ride it up for various items; this counts as [SECRET 3/4].
- 30Head back down. From the stairs, examine the cubbies on the left. One has a Switch that releases two Hell Knights from the Radiation Suits area. Hit the switch, run back to the stairs, and use rockets on them.
- 31Behind one of the Radiation Suits is a Megasphere.
- 32Explore the small area. Imps are in small pathways. A back pathway leads to another Computer Terminal (with Imps and Chaingunners).
- 33Hit the terminal. You get bullets in a room behind you, but many Chaingunners are unleashed in this area. Return to the Radiation Suit room and kill them all, using corners for safety. Explore new small rooms with ammo.
- 34Grab the Radiation Suits and the Megasphere and go down the stairs.
- 35Warning: Be quick. Drop into the acid and go straight to the wall, then turn left. Follow the wall around the outside of the area to an opening.
Tips
- Save frequently, especially before engaging enemies or entering new areas.
- Use the environment to your advantage, such as corners for cover (press the cover button to crouch behind walls or objects) against ranged enemies.
- Conserve ammo by using melee weapons like the Chainsaw or fists against weaker enemies when possible.
- Listen for enemy sounds to anticipate ambushes, particularly from monster closets.
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