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The Escape
Final Fantasy VIII Remastered

The Escape

Guide to completing The Escape mission in Final Fantasy VIII Remastered. Learn boss strategies for Biggs and Wedge, junctioning tips, and item rewards.

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Guide to completing The Escape mission in Final Fantasy VIII Remastered. Learn boss strategies for Biggs and Wedge, junctioning tips, and item rewards.

Walkthrough
  1. 1
    You wake up in an unfamiliar place. Talk to Rinoa twice to advance the story.
  2. 2
    When prompted, stop the guard. As Squall, choose the dialogue option, "Just let me die."
  3. 3
    Talk to Quistis.
  4. 4
    Leave the cell and run upstairs to trigger a solo battle where Zell fights 2x Guard. These enemies are very weak.
  5. 5
    After more scenes, the menu will open. Junction your characters. Recommended GF assignments are provided in the source text (scroll past the Iguion boss box).
  6. 6
    For Junctioning: Elem-Atk doesn't matter. Equip your status of choice (except Death) to ST-Atk. In Elem-Def, guard against Fire and Lightning elemental attacks. Status attacks will not be seen.
  7. 7
    Ensure at least one character has the Mug command and all characters have the Draw command.
  8. 8
    Once everyone is prepared, leave the menu to trigger a boss battle.

Boss: Biggs, Wedge (Second Battle)

  • Biggs: HP 1,467-2,235, Level 1-22. AP 5, Exp 0. Draws: Cure, Haste, Slow, Regen (Levels 1-19); Cura, Haste, Slow, Regen (Levels 20-22). Mug: Regen Ring (25% chance). Drop: 3x Elixir (100% chance). Vulnerable to Gravity. No elemental weaknesses or resistances. Status Vulnerabilities: Confuse (60%), Darkness (40%), Drain, Poison (80%), Silence (80%), Slow (90%), Zombie (70%).
  • Wedge: HP 1,416-2,139, Level 1-22. AP 5, Exp 0. Draws: Fire, Shell, Protect, Reflect (Levels 1-19); Fira, Shell, Protect, Reflect (Levels 20-22). Mug: Strength Love (25% chance). Drop: 8x Remedy (100% chance). Vulnerable to Gravity. No elemental weaknesses or resistances. Status Vulnerabilities: Confuse (60%), Darkness (40%), Drain, Poison (80%), Silence (80%), Slow (90%), Zombie (70%).

Strategy:

  • Biggs uses support magic (Haste, Regen) and attacks with Thundara and physical strikes. Wedge uses Fire and physical attacks.
  • Exploit their status vulnerabilities: Darkness and Silence are highly effective. Confuse and Zombie are also dangerous to them.
  • Prioritize Drawing spells: Haste, Regen, Protect, Shell, and especially Reflect from Wedge. Junction these spells for significant stat boosts (Regen to HP, Protect/Shell to Vit/Spr).
  • After drawing, use Mug on both Biggs and Wedge to obtain Regen Ring and Strength Love, respectively.
  • Defeat the bosses. Poison can speed up the process but is not essential.

After the battle, junction any new Magic and Lightning-elemental magic to Elem-Atk.

Navigation:

The prison area is laid out schematically. Special floors have no effect until activated. Barriers require you to go around to reach the next stairway. Skip cells marked N/A as they are empty.

Items Found:

  • Regen Ring _or_ 3x Elixir
  • Strength Love _or_ 8x Remedy
  • Tent
  • Pet House
  • Pet Nametag
  • Str Up
  • Combat King 001
  • Character Report [Entry]
  • Cottage
  • Rename Card

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