Detailed walkthrough for Area A in Gran Turismo 3: A-Spec. Learn about gameplay modes, car dealerships, and unlockable Formula One cars to dominate the competition.
This guide covers the Area A section of Gran Turismo 3: A-Spec, focusing on gameplay mechanics, available cars, and progression through the game's modes.
Walkthrough
- 1Understand the two primary game modes: Arcade Mode and Simulation Mode.
- 2In Arcade Mode, progress through stages by completing tracks on Easy difficulty or higher. Higher difficulties unlock additional cars.
- 3In Simulation Mode, experience a more structured progression with varied races, including endurance and dirt rally events.
- 4Navigate car dealerships organized by country and manufacturer.
- 5Note the reduced car count (191) compared to Gran Turismo 2, attributed to enhanced graphics and early PS2 lifespan development.
- 6Discover that Formula One cars are unlockable through endurance races and specific championship events, not purchasable.
- 7Be aware of the differences in F1 car availability between PAL (2 cars: Polyphony001, Polyphony002) and NTSC (6 cars: F094/H, F094/S, F686/M, F687/S, F090/S, F688/S) versions.
- 8Understand that F1 cars have superior performance but wear tires faster, with no harder tire compounds available.
- 9Note the omission of Racing Modifications, suspension damage, and power limits on race events compared to Gran Turismo 2.
Tips
- Collaborate with Logitech for the GT Force steering wheel, designed for GT3 with force feedback.
- Experience early gameplay via demo copies, such as the one shown at the 2000 PlayStation Festival, featuring a Mitsubishi Lancer Evolution V GSR '98 on the Seattle Circuit for 120 seconds.
- Be aware of giveaway prizes at release, including Gran Turismo merchandise, clothing, a day at the Skip Barber Racing School, or car payments in North America.
- Play pre-release demos which often featured expiring timers and shortened race BGM.
- Achieve critical acclaim with an aggregated score of 94.54% on GameRankings and 95/100 on Metacritic.
- Recognize the game's sales success, with 1 million copies sold in the first three days and over 14.89 million copies worldwide.
- Note the soundtrack variations between game regions.
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