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Part 32
Half-Life: Opposing Force

Part 32

Navigate underwater openings, avoid flame vents, and use C4 satchel bombs to clear hazards in Half-Life: Opposing Force Part 32.

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Navigate underwater openings, avoid flame vents, and use C4 satchel bombs to clear hazards in Half-Life: Opposing Force Part 32.

Walkthrough
  1. 1
    Dive down and go through one of the two small underwater openings.
  2. 2
    Surface in the next area and move along until you turn a corner and see four flame vents in pipes above you.
  3. 3
    Crouch-walk past them to avoid damage, standing up very briefly if you get stuck while crouch-walking.
  4. 4
    Continue crouch-walking until you are past the big underwater roller gadget.
  5. 5
    Swim quickly for the area on the right where you can surface and breathe again.
  6. 6
    Get up onto the floor to find yourself in a room with a first aid station. The door past the stairs in that room leads back to previous areas.
  7. 7
    Get back in the water and swim on.
  8. 8
    You will soon surface in a room that has three conveyor belts with small mashers over them.
  9. 9
    Turn left and jump up onto the ledge.
  10. 10
    Get out your pistol and look through the nearby window.
  11. 11
    Shoot the bullsquid you can see through the window until it is dead, jumping right before each shot if you need to. Crouching briefly after each jump-shot can help you avoid the squid's spit.
  12. 12
    Cross to the ledge on the opposite side of the water to get a .357 Magnum.
  13. 13
    Enter the bullsquid's room and find a first aid station, two C4 satchel bombs, and two armor batteries. Grab both satchels.
  14. 14
    Leave the room and go along the ledge to find the conveyor control panel in the room at the other end.
  15. 15
    Quickly run into the room, hit the middle switch on the control panel, and run back out before the nearby bullsquid can spit on you.
  16. 16
    Go over to the window in the dead bullsquid's room that has a button panel next to it.
  17. 17
    Watch the two mashers above the rightmost conveyor belt to get a feel for their timing.
  18. 18
    Hit the button when they are both up, then quickly run to where you can jump onto that conveyor and crouch-walk under the mashers. Quicksave before you try.
  19. 19
    As soon as you are past the mashers, uncrouch and run along the conveyors until section c2a4c loads.
  20. 20
    When you come to the end of the current conveyor belt, carefully drop down onto the next one.
  21. 21
    Ahead are two hazard areas with mashing machines: first horizontal piston-style mashers, then vertical stomp-style mashers. Study each one to know when to run by. Quicksave before you start and after passing each set.
  22. 22
    After you crouch-walk past a spot beyond the last masher, look for a conveyor belt below the one you are on to drop down to.
  23. 23
    As soon as you are on it, turn and go against its direction of movement until you reach a spot where you can move across to a parallel conveyor belt.
  24. 24
    Hang back on it while looking ahead for a laser tripmine. Carefully shoot it out with the pistol before getting very close to it.
  25. 25
    Walk along the conveyor until you are stopped by a cross-conveyor.
  26. 26
    Get out your C4 satchels and toss one onto your conveyor after quicksaving.
  27. 27
    Wait until it reaches the corner ahead, then detonate it to blow up the tripmine around the corner.
  28. 28
    Crouch-walk under the cross-conveyor and check for the tripmine. If it is still there, quickrestore and try again.
  29. 29
    Once the tripmine is eliminated, go into the big room with the large rollers.
  30. 30
    Near the first roller, jump over to the conveyor on the left.
  31. 31
    Near its next roller, jump back onto the right conveyor.
  32. 32
    Quickly crouch down as you approach the tunnel that the conveyor is going into, then crouch-walk forward until you reach the next room.
  33. 33
    Quickly strafe right off of the conveyor and get into the nearest corner.
  34. 34
    Wait until the mash-jaws in the middle of the floor are opening, then run forward to where you are next to them.
  35. 35
    When they close again, crouch-walk onto them and allow yourself to drop down when they open.
  36. 36
    On the conveyor belt below the jaws, turn and move off the side of the belt onto the metal walkway.
  37. 37
    Walk over to the ladder and climb it.
  38. 38
    Go down the red-lit corridor until you reach the "Questionable Ethics" chapter.
  39. 39
    At the end of the red-lit corridor, climb the ladder as far as you can, then bash the grate.
  40. 40
    Turn around on the ladder to where you can see a houndeye, then throw your last C4 satchel toward him while looking upwards. The satchel should land on the floor near the houndeye.
  41. 41
    Climb back down the ladder and move forward a bit, then detonate it.
  42. 42
    Get the crowbar ready, then climb up the ladder and into the room above, ready to quickly whack any surviving houndeyes.
  43. 43
    Grab the box of .357 ammo from the middle of the floor.
  44. 44
    Go through the open gate to find a first aid station near an open door.
Tips
  • Crouching briefly after each jump-shot can help you avoid the squid's spit.
  • Quicksave before attempting to time the mashers on the conveyor belt.
  • Quicksave before you start navigating the conveyor belt maze and after passing each set of mashers.
  • If the tripmine is still present after detonating the C4, quickrestore and try again.
  • If you drop carefully enough onto the mash-jaws, you won't lose any health from the fall.
  • When dealing with the houndeye, wait if necessary for it to turn its back to you before tossing the C4 satchel.
  • If the C4 satchel gets stuck on the edge of the ladder's hole, it won't work.
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