Homeworld fighter classes: Scout, Interceptor, and Bomber Squadrons. Learn their roles, costs, and research options.
Scout Squadron
Role: Reconnaissance Squadron
Speed: 480
Attack: 9
Cost: 350 Resource Units (RU) for 3 craft
Hit Points: 90
Armament: 1 x Autogun (Locked forward)
Special Abilities: 1 x Small EMP, 1 x Sensor Ping (costs 1000 RU)
Research:
- Enhanced Sensors - 500 RU - Allows 'Ping' ability
- EMP - 1500 RU - Allows 'EMP' ability
Interceptor Squadron
Role: Anti-Fighter
Speed: 325
Attack: 36
Cost: 500 RU for 5 craft
Hit Points: 150
Armament: 1 x Kinetic AutoGun (Locked forward)
Research:
- Level 1 Engines - 300 RU - Increases speed from 325 to 407
- Level 2 Engines - 500 RU - Increases speed from 407 to 488
Bomber Squadron
Role: Anti-Capital Ship Fighter
Speed: 260
Attack: 439
Cost: 550 RU for 5 craft
Hit Points: 150
Armament: Twin Fusion Bomb Launchers (Locked forward)
Research:
- Improved Bombs - 1500 RU - Allows Anti-Subsystem Bombs
- Level 1 Engines - 300 RU - Increases speed from 260 to 325
- Level 2 Engines - 500 RU - Increases speed from 325 to 390
Special Version: Elite Bomber Squadron
Role: Anti-Capital Ship Fighter
Speed: 451
Attack: 789
Cost: N/A
Hit Points: 450
Armament: 1 x Twin Fusion Bomb Launchers (Locked forward)
Notes: This special version is given to the player upon successfully saving 5 transport vessels in single player mission 2.
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