Learn how to achieve all 4 endings in Intravenous 2: Mercenarism - Good, Neutral, Bad, and Worst. Discover the factors influencing your outcome and the specific conditions for each.
Hey there! So you're diving into Intravenous 2 and want to know how to get the best (or worst!) outcomes? Let's break down the endings. It's all about your choices, how merciful you are, and who you decide to take out. There are four main endings to unlock: Good, Neutral, Bad, and Worst. The game keeps track of a few key things that steer you toward one of these conclusions: * Steve's Trust in Sean: Keep this high if you want Steve to have your back. * Number of Targets Killed: How many of your main objectives you complete. * Number of Civilians Killed: This one's pretty self-explanatory – try not to cause too much friendly fire! Let's look at how to get each one: ## Good Ending To get the Good Ending and the "Code of Honor" achievement, you need to meet two conditions: Don't kill any targets and maintain over 80% trust with Steve. After the dust settles, you and Steve will have a chat. He'll reveal that Lee Da is the undercover cop he helped in the first game, Mole. He also admits he tipped off Mole about the guy Sean was after initially, right after Sean's dad was captured. Steve's parting words are for you to look after your father, as Steve wishes he had people like that in his life. In your narration, you'll think about moving far away with your Dad to forget everything that's happened. ## Neutral Ending For the Neutral Ending and the "All's Well That Ends Well" achievement, you'll need to either kill one of the targets OR have less than 30% trust with Steve. After dealing with Jacob, Steve will just leave. You'll thank him, but he won't respond, just walking away. Your narration will be a bit somber, wondering if messing up this one job might have cost you your life, with Steve potentially putting a bullet in you. ## Bad Ending This one's rough. To get the Bad Ending and the "The Goose is Cooked" achievement, you need to either kill 10 or more civilians OR have less than 30% trust with Steve. After Jacob is dealt with, Steve will say he has one last thing to do... and he kills Sean. He'll even joke that if Sean's dad asks, he'll say a stray bullet got him. Steve's narration explains that he wouldn't have had to kill you if you hadn't caused so many casualties. He feels your father shouldn't have to live with the guilt of your actions. ## Worst Ending This is the Worst Ending, earning you the "Collateral" achievement. The condition here is simple: Kill every single target. After Jacob is killed, you'll reflect on the madness that's consumed you after losing your father and Steve. With the police on their way, you just stand there in the room where Jacob was. Your narration is full of regret over losing them, and you decide you don't care what happens to you anymore. Remember, your choices really matter here. Good luck out there!100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content