Plan a Duna Flyby in Kerbal Space Program 2. Utilize transfer windows and delta-V for a successful intercept and return journey to Kerbin.
The 'Duna Flyby' mission is your first step to another planet. Identify the optimal transfer window using the Kerbal Alarm Clock or a similar tool. Plan a powerful burn to escape Kerbin's sphere of influence and intercept Duna. Use Duna's gravity for a slingshot maneuver if possible, then return to Kerbin. This mission emphasizes precise timing and efficient delta-V management for long-duration space travel. pack plenty of solar panels.

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