Learn how to perform a suborbital hop in Kerbal Space Program 2 with this quick guide. Master basic rocket control and atmospheric flight to reach the edge of space and return safely.
Walkthrough
- 1Design a Simple Rocket: Start with a basic command pod, a small fuel tank, and a suitable engine. Ensure you have enough fuel for ascent and a small amount for course correction.
- 2Launchpad Preparation: Place your rocket on the launchpad. Check that all parts are connected correctly and that you have sufficient fuel.
- 3Ascent: Ignite the engine and gradually increase throttle. Aim for a vertical ascent initially.
- 4Pitch Over: Once you reach an altitude of a few kilometers, begin to pitch your rocket over towards the horizon (usually east). Maintain a controlled ascent angle.
- 5Apogee: Continue thrusting until your rocket reaches the desired altitude for a suborbital trajectory. Your apoapsis (highest point of your trajectory) should be above the atmosphere (around 70-100 km).
- 6Cutoff and Coast: Shut down the engine once you've reached your target apoapsis. The rocket will continue to ascend due to inertia.
- 7Deorbit Burn (Optional but Recommended): As your rocket begins to descend from its apoapsis, you can perform a small burn to reduce your horizontal velocity and ensure a safer landing. Aim to burn retrograde (against your direction of travel) when you are near apoapsis.
- 8Re-entry and Landing: As the rocket re-enters the atmosphere, it will slow down due to drag. Deploy parachutes at a safe altitude (typically below 10,000 meters) to ensure a soft landing.
Tips
- Keep your rocket design simple for your first few attempts.
- Use the staging system to manage your fuel and engine burns effectively.
- Monitor your trajectory on the map view to understand your flight path.
- Practice makes perfect! Don't be discouraged by early failures.
- Ensure your rocket has enough delta-v for the ascent and any necessary burns.
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