Detailed walkthrough for Part 14 of Kirby's Adventure, including mini-boss strategies, sub-game tips for Quick Draw, and navigating the third level and Battle Arena.
Walkthrough
- 1In the first area, defeat three elf enemies by avoiding their attacks and then climb the ladder to the door.
- 2In the next large area, use blocks to defeat the red elves. Drop into the water, swim to the other side, and shoot water upward to destroy five underwater blocks. Emerge, break blocks to reveal a door, and enter.
- 3Inside, collect the Maxim Tomato and defeat the two weird enemies. Leave the room and go to the Northeast area to enter another door.
- 4Continue through the area with many enemies, ceiling spikes, and a health pick-up. Enemies include Parasol and Spark types, along with elves. Proceed through the door at the end.
- 5Mini-Boss 11: Position yourself in the middle of the fighting ground. Suck up the boss's bombs and spit them back for damage. Duck to avoid its jumps. Repeat this process three times to defeat it. After defeating it, swallow it to gain the Crash ability. Note: There are two of these mini-bosses, and the second fight will involve two bombs thrown at once.
- 6After the mini-boss fight, go through the final door.
SUB-GAME - QUICK DRAW:
- WaddleDoo: Attacks at 82 counts. Strike between 1 and 81 counts. Tip: Don't press before the mark.
- Wheelie: First strike at 50 counts. Attack anytime before 49 counts.
- Chef Kawasaki: Attacks at 24 counts. Attack anytime before 24 counts.
- King DeDeDe: Attack makes its mark at 17 counts. Attack at or before 16 counts.
- Meta Knight: Strikes at 14 counts. Attack at or before 13 counts.
- Rewards: 1-Up for beating the first three enemies, 2-Up for getting further than King DeDeDe, and 3-Up for beating all enemies up to Meta Knight.
III. THIRD LEVEL:
- Find and get the trapped Fire enemy.
- Hop over the cliff with the rope and use the Fire ability to light the rope on fire.
- Quickly enter the cannon to be shot to an area with a 1-Up and a door.
- Enter the door next to the cannon.
- In the sky area with hot air balloons and strong winds, defeat Cutter, mushroom, and purple flyer enemies, and avoid rotating cannons. Enter the door at the end.
- In the next room, find a teleporting tree trunk enemy and a Maxim Tomato. Suck it up from your side and leave the room.
- Jump to the next balloon machine. Defeat the brooming enemy. Enter the door near the first cannon.
- In this room, defeat a Sword enemy, green flyers, and a cannon, followed by a Hi-Jump enemy. Destroy blocks and jump through the gap.
- Defeat the Sword enemy, then move forward, encountering a Parasol enemy and a Crash enemy. Collect the health near three green flyers. Jump on the star at the end.
- In the next area, you can optionally take the Laser ability. Deal with a normal enemy, a pig, and another Laser. At the top of the cloud stairs, enter the last door.
SUB-AREA - BATTLE ARENA:
- Drop any current abilities and spit them back at the mini-boss for damage.
- Alternatively, use the Wheel ability: when the boss charges, press B to negate damage to yourself while dealing damage to the boss.
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