Unlock every trophy and achievement in Little Nightmares II! Our guide details how to find all Nomes, destroy statues, complete chapters, and more.
Alright, let's talk about those shiny trophies and achievements in Little Nightmares II! These are basically little challenges the game throws at you to reward you for doing specific things. Some are for just beating chapters, others are for finding hidden stuff or performing certain actions. We'll go through them all so you can snag that sweet 100% completion.
Here's the breakdown of every trophy and achievement you can earn:
| Name | Description | Trophy | Gamerscore |
| Little Lost Things Kindness will be your undoing! Hug all 13 Nomes across the five chapters. | 50 | ||
| Kitchen Hand The recipe is complete, the feast will be divine. Complete the stew in Chapter 3 by tossing any three ingredients into the pot. | 150 | ||
| Highly Sprung You'd jump even higher if you knew what slept there! Jump up and down on any bed 6 times. | 50 | ||
| Rascal Little vandal, little beast, The Maw will punish you at the feast. Destroy all 10 Statues across the five chapters. | 50 | ||
| Light Up Your Life Not all lights can be trusted, but these should be quite safe! Light 20 light sources across all the five chapters, such as candles and lanterns. | 50 | ||
| The Prison Look how the canary has flown its cage! Complete Chapter 1. | 50 | ||
| The Lair Little lost things sometimes find their way home. Complete Chapter 2. | 50 | ||
| The Kitchen The Chefs will miss you! Complete Chapter 3. | 50 | ||
| The Guest Area Little fox among hungry wolves! Complete Chapter 4. | 50 | ||
| The Lady's Quarters A storm is coming. That coat should come in useful. Complete Chapter 5. | 50 | ||
| Elusive Hey sneaky rat, how do you keep slipping away? Escape capture by any of the Maw's inhabitant 6 times. | 50 | ||
| Six's Song So many keys, yet none to unlock your cage! Play every key on the piano in Chapter 2. | 150 | ||
| Hard to the Core Whats different about you? Why are you so brave? Complete all five chapters in under 1 hour, with zero deaths. | 200 | ||
| So Close You'll do better next time. Complete The Depths. | 50 | ||
| Not Alone What's new with you? Find all the Bottles in The Depths. | 200 | ||
| Fun and Games Ahead Play nicely, no pulling hair. Locate the ball of bandages in the depths and toss it into the bucket for the mice. | 150 | ||
| End in Sight The final stretch will be largely uneventful. Complete The Hideaway. | 50 | ||
| Is Anybody Out There? I wish I could visit you there. Find all the Bottles in The Hideaway. | 150 | ||
| Ashes in the Maw Are you proud of yourself Locate the wooden Nome in the Janitor's workroom and toss it in the furnace. | 200 | ||
| We'll Meet Again The final chapter is written. Complete The Residence. | 50 | ||
| Ashes to Ashes Who knows what secrets they hold? Find the Lady's hidden room and break the urn. | 200 | ||
| I'm Losing You I'll be out of reach for a while. Find all the Bottles in The Residence. | 150 |
Tips for Earning Trophies:
- Little Lost Things and Rascal require you to explore thoroughly. Keep an eye out for those little Nomes and the breakable statues in every chapter. They're often tucked away in corners or behind objects.
- For Kitchen Hand, just remember to throw any three items into the pot when you get to that part in Chapter 3. It doesn't have to be specific ingredients.
- Highly Sprung is super easy – just find any bed and jump on it repeatedly.
- Light Up Your Life means you'll want to interact with every candle, lantern, or other light source you see throughout the game.
- The chapter completion trophies (The Prison, The Lair, etc.) will pop naturally as you progress through the story.
- Elusive can be tricky. Try to get spotted intentionally by enemies and then quickly evade them. Sometimes just running away fast is enough!
- Six's Song in Chapter 2 involves finding all the keys and playing them on the piano. Make sure you don't miss any!
- Hard to the Core is the ultimate challenge. This requires a perfect, fast run. Focus on learning the fastest routes and avoiding any mistakes. It might take a few tries!
- The
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