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Chapter 1: Black Sheep
Lost Judgment

Chapter 1: Black Sheep

Follow our comprehensive Lost Judgment walkthrough for Chapter 1: Black Sheep. Learn how to defeat the Reseller, navigate Seiryo High, and uncover the truth behind the bullying.

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Follow our comprehensive Lost Judgment walkthrough for Chapter 1: Black Sheep. Learn how to defeat the Reseller, navigate Seiryo High, and uncover the truth behind the bullying.

Walkthrough
  1. 1
    Arrive in Ijincho and head towards Yokohama 99. Explore the north end of Ijincho if desired, visiting locations like the Batting Center, Golf Center, Club SEGA, or Vista Mahjong.
  2. 2
    At the midpoint of Isezaki Road, you'll encounter troubled youths. Follow the prompts to use Snake Style, practice guarding and parrying, and perform your first EX Surrender. You'll receive a Wristband.
  3. 3
    The rest of Ijincho is now accessible. You can visit Citron Mahjong, Open Road Shogi, Sasaki Arcade, and the Gambling Hall (code: 7120).
  4. 4
    You can travel to Kamurocho at any time by taking a taxi.
  5. 5
    Proceed to your marked destination to meet Sugiura and Tsukumo at Yokohama 99.
  6. 6
    After discussing the case with your friends and Chairman Okuda of Seiryo High, you'll agree to install hidden cameras at the school.
  7. 7
    After dinner, return to 99. Sugiura will give you a skateboard, initiating Side Case #1: Skateboard Detective vs. the Reseller.
  8. 8
    Side Case #1: Skateboard Detective vs. the Reseller
    • Use the skateboard to travel from 99 to Ebisu Pawn within three minutes. Avoid sidewalks.
  9. 9
    Upon arrival, fight the Reseller. Use Snake Style's Disarm to take his bat. Defeat him to complete the case.
  10. 10
    The next morning, take a taxi to Seiryo High.
  11. 11
    Split up to place cameras. Follow Kaito or go to marked locations.
  12. 12
    After Kaito leaves, go to the men's room on the third floor, then up to the fourth floor.
  13. 13
    Observe the janitor hiding a cigarette behind his back using Observation Mode (click Left Stick). Focus on it (R2/RT) and confirm.
  14. 14
    Tell the janitor you'll report him for smoking to make him move, allowing you to place the final camera.
  15. 15
    Return to the second floor to place the remaining cameras, including one in the classroom of the Jerkwad Squad.
  16. 16
    In the classroom, Sawa-sensei will confront you. Respond with "The chairman hired us" and "Okuda-san".
  17. 17
    Head to the gymnasium to regroup. After a briefing, you'll get an alert for an incident in Class 2-2.
  18. 18
    Enter Class 2-2 and focus on the bullied girl: her head, her books, and the marker on her hand ("eroko").
  19. 19
    Go to the Chairman's Office. Sawa-sensei will be there, and your cover will be blown.
  20. 20
    Discuss the next steps with the Chairman and Sawa-sensei. Suggest "The onlookers are the problem."
  21. 21
    Tsukumo will point out a camera on the 2nd-floor stairs. Head there, and your cover will be blown again.
  22. 22
    Escape by jumping out the window and navigating the school's exterior.
  23. 23
    Grab the Toughness Light on the left, then go right and up the pipes.
  24. 24
    Drop down before the large window to the roof. Follow the roof to the far ladder and climb up.
  25. 25
    Grab the Tauriner on this level, then take the second ladder to the top.
  26. 26
    Cross to the marker, then run and jump to the far roof.
  27. 27
    Grab the Staminan X and re-enter the building through the open window.
  28. 28
    Enter the stealth section. Head for the red marker, observing the class sign and the guard's movement.
  29. 29
    Head towards the stairs. The lower landing is blocked; go up to the roof where another guard is present. Tsukumo will advise using a smoke bomb.
Tips
  • Don't be afraid to explore Ijincho early on; many activities are available.
  • Practice guarding and parrying during the first combat encounter to prepare for future fights.
  • The Gambling Hall code is 7120 if you miss hearing it from the NPCs.
  • When placing cameras at Seiryo High, pay attention to Kaito's instructions and marked locations.
  • Use Observation Mode effectively to spot crucial details, like the janitor's hidden cigarette.
  • During the stealth section, observe guard patterns before moving to avoid detection.
  • Wristband (from first combat encounter)
  • Toughness Light (collectible during escape)
  • Tauriner (collectible during escape)
  • Staminan X (collectible during escape)

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