Conquer Part 47 of Metal Gear Rising: Revengeance! This guide breaks down VR Missions 19, 20, and a challenging custom mission with enemy wave strategies and tips.
Alright, let's dive into Part 47 of Metal Gear Rising: Revengeance. This section covers a few VR Missions and a particularly brutal custom mission that'll really test your skills. Honestly, some of these are designed to make you rage quit, but stick with me, and we'll get through them!
Walkthrough: Custom Mission (Part 47)
This mission is no joke. The source text warns that without serious skills, it's practically impossible. You'll face five waves of enemies, and getting hit even once by the bigger ones means instant death. Let's break it down:
- Wave 1: You'll face a single Gekko and six Dwarf Gekkos. The best strategy here is to run away and bait the Gekko into charging. When it charges, mash the button for an instant kill Zandatsu. For the Dwarf Gekkos, use your polearm or Bloodlust to take them out. This wave is relatively easy, so get warmed up here.
- Wave 2: This is where most people give up. You'll be up against two Mastiffs and three Dwarf Gekkos. Try to lure them into a corner. If you're lucky, they'll jump on the wall and then at you, allowing for a perfect parry to take them out. More likely, you'll have to be patient, run around, and wait for one to attack so you can parry it. Don't rush this; wait for that perfect attack window.
- Wave 3: This wave is incredibly tough. You'll face one Fenrir, two Berserkers, and a bunch of Dwarf Gekkos. Before this wave starts, get a charged Bloodlust attack ready. Your absolute priority is the Fenrir. Stay close to it to prevent it from using its deadly laser attack. Aim for a perfect parry. Once the Fenrir is down, use your polearm for hit-and-run tactics against the Dwarf Gekkos. When only the two Berserkers remain, switch to your Sai. Stun one whenever possible and chip away at its health, always staying out of their reach. With enough patience, you'll eventually stun-lock the last one.
- Wave 4: This is a breather. Just three Dwarf Gekkos. Make sure your Sai is ready before you finish them off, as you'll need it for the next wave.
- Wave 5: You'll face a GRAD. The safest way to defeat it is by using the Sai to stun-lock it. Once stunned, go wild with attacks, then repeat the process. This will take a while, but it's much better than replaying waves 2 and 3!
Completing this mission is a serious achievement, and getting 1st rank is common for those who persevere. You'll have my respect if you beat it!
VR MISSION 019
Objective: Eliminate all enemies via Zandatsu.
Ranking: 1st: 10:00.00, 2nd: 12:00.00, 3rd: 15:00.00
This mission is also quite challenging, requiring you to get a Zandatsu on every enemy across three waves. Thankfully, there are [Electrolyte Packs] in each column, though you likely won't need them.
- Wave 1: A single Fenrir. This is pretty easy. Land about 6-7 hits, perform a
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