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The 'Analyst' Build — No I'm not a Human Walkthrough
No I'm not a Human

The 'Analyst' Build — No I'm not a Human Walkthrough

Follow our detailed walkthrough for the Analyst Build in No I'm not a Human, covering Spring 31 and Summer 1, including interactions with your Neighbour and important tips for survival.

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The 'Analyst' Build — No I'm not a Human Walkthrough

Follow our detailed walkthrough for the Analyst Build in No I'm not a Human, covering Spring 31 and Summer 1, including interactions with your Neighbour and important tips for survival.

Walkthrough
  1. 1
    Spring 31 - Night: A knock reveals your Neighbour, who explains issues with the sun. Let him in; he'll sit in the Kitchen. You cannot enter rooms other than your Bedroom during the night. Go to your Bedroom (end of the corridor, next to the bookcase with a radio) and interact with the bed to sleep and advance the phase.
  2. 2
    Summer 1 - Day: A news report on TV confirms the sun's danger and strange occurrences. Pay attention to these reports for information. After the newscast, return to the corridor.
  3. 3
    Interact with the radio next to the Bedroom door to play a mini-game tuning the dial for clues or messages.
  4. 4
    Head to the Kitchen (second door left past the Bedroom) and interact with your Neighbour.
  5. 5
    He explains that letting people in deters dangerous visitors, but warns that some guests might be dangerous themselves. Never reveal you are home alone.
  6. 6
    Your Neighbour gifts you a six-pack of Beers and advises you to have one before sleeping.
Tips
  • News reports on TV are a primary source of information about the outside world.
  • The radio can sometimes provide useful clues or messages.
  • Be cautious about who you let into your home, as some visitors may be dangerous.
  • Never disclose that you are alone at home.

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